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CursorModifier.GetModifiedRotation(IMixedRealityCursor) Method

Definition

Returns the IMixedRealityCursor rotation after considering this modifier.

public:
 virtual UnityEngine::Quaternion GetModifiedRotation(Microsoft::MixedReality::Toolkit::Input::IMixedRealityCursor ^ cursor);
public UnityEngine.Quaternion GetModifiedRotation (Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor cursor);
abstract member GetModifiedRotation : Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor -> UnityEngine.Quaternion
override this.GetModifiedRotation : Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor -> UnityEngine.Quaternion
Public Function GetModifiedRotation (cursor As IMixedRealityCursor) As Quaternion

Parameters

cursor
IMixedRealityCursor

IMixedRealityCursor that is being modified.

Returns

UnityEngine.Quaternion

New rotation for the IMixedRealityCursor

Implements

Applies to