ICursorModifier.GetModifiedPosition(IMixedRealityCursor) Method
Definition
Important
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Returns the IMixedRealityCursor position after considering this modifier.
public:
UnityEngine::Vector3 GetModifiedPosition(Microsoft::MixedReality::Toolkit::Input::IMixedRealityCursor ^ cursor);
public UnityEngine.Vector3 GetModifiedPosition (Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor cursor);
abstract member GetModifiedPosition : Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor -> UnityEngine.Vector3
Public Function GetModifiedPosition (cursor As IMixedRealityCursor) As Vector3
Parameters
- cursor
- IMixedRealityCursor
IMixedRealityCursor that is being modified.
Returns
UnityEngine.Vector3
New position for the IMixedRealityCursor