IMixedRealitySceneSystem.OnSceneLoaded Property
Definition
Important
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Called when scene has been loaded, activated and is valid. Called for all scene types (content, lighting and manager) Includes scene name
public:
property Action<System::String ^> ^ OnSceneLoaded { Action<System::String ^> ^ get(); void set(Action<System::String ^> ^ value); };
public Action<string> OnSceneLoaded { get; set; }
member this.OnSceneLoaded : Action<string> with get, set
Public Property OnSceneLoaded As Action(Of String)