編輯

共用方式為


HandlesBase.ForEachProximityObject(Action<Transform>) Method

Definition

public:
 virtual void ForEachProximityObject(Action<UnityEngine::Transform ^> ^ action);
public void ForEachProximityObject (Action<UnityEngine.Transform> action);
abstract member ForEachProximityObject : Action<UnityEngine.Transform> -> unit
override this.ForEachProximityObject : Action<UnityEngine.Transform> -> unit
Public Sub ForEachProximityObject (action As Action(Of Transform))

Parameters

action
Action<UnityEngine.Transform>

Implements

Applies to