EdgeUtilities.GetIntersectionPoint(Edge, Edge) Method
Definition
Important
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Returns the point at which two Edge values intersect.
public:
static UnityEngine::Vector2 GetIntersectionPoint(Microsoft::MixedReality::Toolkit::Boundary::Edge edgeA, Microsoft::MixedReality::Toolkit::Boundary::Edge edgeB);
public static UnityEngine.Vector2 GetIntersectionPoint (Microsoft.MixedReality.Toolkit.Boundary.Edge edgeA, Microsoft.MixedReality.Toolkit.Boundary.Edge edgeB);
static member GetIntersectionPoint : Microsoft.MixedReality.Toolkit.Boundary.Edge * Microsoft.MixedReality.Toolkit.Boundary.Edge -> UnityEngine.Vector2
Public Shared Function GetIntersectionPoint (edgeA As Edge, edgeB As Edge) As Vector2
Parameters
- edgeA
- Edge
The first edge
- edgeB
- Edge
The second edge
Returns
UnityEngine.Vector2
A Vector2 representing the point at which the two edges intersect, InscribedRectangleDescription.InvalidPoint otherwise.