MigrationTool.TryAddObjectForMigration(Type, Object) Method
Definition
Important
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Adds selectedObject to the list of objects to be migrated. Return false if the object is not of type GameObject, or SceneAsset.
public:
bool TryAddObjectForMigration(Type ^ type, UnityEngine::Object ^ selectedObject);
public bool TryAddObjectForMigration (Type type, UnityEngine.Object selectedObject);
member this.TryAddObjectForMigration : Type * UnityEngine.Object -> bool
Public Function TryAddObjectForMigration (type As Type, selectedObject As Object) As Boolean
Parameters
- type
- Type
- selectedObject
- UnityEngine.Object