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_Application.DDEPoke(Int32, String, String) Method

Definition

Uses an open dynamic data exchange (DDE) channel to send data to an application.

public:
 void DDEPoke(int Channel, System::String ^ Item, System::String ^ Data);
public void DDEPoke (int Channel, string Item, string Data);
abstract member DDEPoke : int * string * string -> unit
Public Sub DDEPoke (Channel As Integer, Item As String, Data As String)

Parameters

Channel
Int32

Required Integer. The channel number returned by the DDEInitiate(String, String) method.

Item
String

Required String. The item within a DDE topic to which the specified data is to be sent.

Data
String

Required String. The data to be sent to the receiving application (the DDE server).

Remarks

Dynamic data exchange (DDE) is an older technology that is not secure. If possible, use a more secure alternative to DDE.

If the DDEPoke method isn't successful, an error occurs.

Applies to