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ConnectionManagerAdoNetClass.UserName Property

Definition

Gets or sets the username for the connection.

public:
 virtual property System::String ^ UserName { System::String ^ get(); void set(System::String ^ value); };
public virtual string UserName { get; set; }
member this.UserName : string with get, set
Public Overridable Property UserName As String

Property Value

The username for the connection.

Implements

Remarks

For more information, see ConnectionManager.

Applies to