RolePlayerPropertyDescriptor.CanResetValue(Object) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Roles can be reset to null if nulling is permitted, the property descriptor is not read-only and if any existing link is eligible for deletion.
public:
override bool CanResetValue(System::Object ^ component);
public override bool CanResetValue (object component);
override this.CanResetValue : obj -> bool
Public Overrides Function CanResetValue (component As Object) As Boolean
Parameters
- component
- Object
the propery object
Returns
Overrideable. Returns true unless the property is read-only or the something in the existing links closure is delete locked.