IVsAsyncEnumCallback.OnDataAvailable(UInt32, Int32, UInt32, UInt32) Method
Definition
Important
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Event fired when data is available without blocking.
public:
int OnDataAvailable(System::UInt32 cElementsAvailable, int fIsComplete, System::UInt32 ulProgressCurrent, System::UInt32 ulProgressMax);
public:
int OnDataAvailable(unsigned int cElementsAvailable, int fIsComplete, unsigned int ulProgressCurrent, unsigned int ulProgressMax);
int OnDataAvailable(unsigned int cElementsAvailable, int fIsComplete, unsigned int ulProgressCurrent, unsigned int ulProgressMax);
public int OnDataAvailable (uint cElementsAvailable, int fIsComplete, uint ulProgressCurrent, uint ulProgressMax);
abstract member OnDataAvailable : uint32 * int * uint32 * uint32 -> int
Public Function OnDataAvailable (cElementsAvailable As UInteger, fIsComplete As Integer, ulProgressCurrent As UInteger, ulProgressMax As UInteger) As Integer
Parameters
- cElementsAvailable
- UInt32
[in] Number of elements available to the consumer.
- fIsComplete
- Int32
[in] A Boolean parameter indicating completion (true
) of the event.
- ulProgressCurrent
- UInt32
[in] Progress counter of elements served.
- ulProgressMax
- UInt32
[in] Maximum number of elements available.
Returns
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Remarks
The enumerator's behavior remains inherently synchronous, but as data is available without blocking OnDataAvailable() events are fired.
cElementsAvailable is always a delta. Pure progress information may be conveyed by the enumerator by passing 0 for cElementsAvailable and revised values for ulProgressCurrent and ulProgressMax.
COM Signature
From vsshell.idl:
HRESULT IVsAsyncEnumCallback::OnDataAvailable(
[in] ULONG cElementsAvailable,
[in] BOOL fIsComplete,
[in] ULONG ulProgressCurrent,
[in] ULONG ulProgressMax
);