共用方式為


MDLSkyCubeTexture.Turbidity 屬性

定義

取得或設定模擬空的模糊度,從 到 1.0 的縮放比例 0.0

public virtual float Turbidity { [Foundation.Export("turbidity")] get; [Foundation.Export("setTurbidity:")] set; }
member this.Turbidity : single with get, set

屬性值

屬性

適用於