共用方式為


MDLTransformRotateOp.GetNMatrix4(Double) 方法

定義

[Foundation.Export("float4x4AtTime:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual OpenTK.NMatrix4 GetNMatrix4 (double atTime);
abstract member GetNMatrix4 : double -> OpenTK.NMatrix4
override this.GetNMatrix4 : double -> OpenTK.NMatrix4

參數

atTime
Double

傳回

實作

屬性

適用於