MDLTransformRotateOp.GetNMatrix4d(Double) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
[Foundation.Export("double4x4AtTime:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual OpenTK.NMatrix4d GetNMatrix4d (double atTime);
abstract member GetNMatrix4d : double -> OpenTK.NMatrix4d
override this.GetNMatrix4d : double -> OpenTK.NMatrix4d
參數
- atTime
- Double
傳回
實作
- 屬性