共用方式為


EAGLContext.RenderBufferStorage(nuint, CAEAGLLayer) 方法

定義

[Foundation.Export("renderbufferStorage:fromDrawable:")]
public virtual bool RenderBufferStorage (nuint target, CoreAnimation.CAEAGLLayer drawable);
abstract member RenderBufferStorage : nuint * CoreAnimation.CAEAGLLayer -> bool
override this.RenderBufferStorage : nuint * CoreAnimation.CAEAGLLayer -> bool

參數

target
System.System.UIntPtr System.unativeint
drawable
CAEAGLLayer

即將加入。

這個參數可以是 null

傳回

屬性

適用於