共用方式為


GL.DepthRangex(Int32, Int32) 方法

定義

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glDepthRangex", Version="1.1")]
public static void DepthRangex (int zNear, int zFar);
static member DepthRangex : int * int -> unit

參數

zNear
Int32
zFar
Int32
屬性

適用於