共用方式為


SCNGeometry.EdgeCreasesSource 屬性

定義

取得或設定邊緣擷取值陣列,從 0.0 (平滑化) 到 10.0 (尖角) ,指定 中 EdgeCreasesElement 每個對應專案的相對尖度。

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNGeometrySource EdgeCreasesSource { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("edgeCreasesSource", ObjCRuntime.ArgumentSemantic.Strong)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setEdgeCreasesSource:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.EdgeCreasesSource : SceneKit.SCNGeometrySource with get, set

屬性值

(即將推出此節點的更多檔)

這個值可以是 null

屬性

適用於