共用方式為


SCNGeometry.ShaderModifiers 屬性

定義

取得或設定具名 GLSL 程式碼片段的字典,用於自訂 SceneKit 所提供的著色器。

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public SceneKit.SCNShaderModifiers ShaderModifiers { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)] set; }
member this.ShaderModifiers : SceneKit.SCNShaderModifiers with get, set

屬性值

屬性

適用於