共用方式為


SCNParticleSystem.BlendMode 屬性

定義

取得或設定值,控制如何將物件混合到場景中。

public virtual SceneKit.SCNParticleBlendMode BlendMode { [Foundation.Export("blendMode")] get; [Foundation.Export("setBlendMode:")] set; }
member this.BlendMode : SceneKit.SCNParticleBlendMode with get, set

屬性值

屬性

適用於