共用方式為


SCNPhysicsBody.PhysicsShape 屬性

定義

取得或設定用於碰撞偵測之物理主體的實心磁片區。

public virtual SceneKit.SCNPhysicsShape PhysicsShape { [Foundation.Export("physicsShape", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setPhysicsShape:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.PhysicsShape : SceneKit.SCNPhysicsShape with get, set

屬性值

屬性

適用於