共用方式為


SCNPhysicsField.CreateNoiseField(nfloat, nfloat) 方法

定義

[Foundation.Export("noiseFieldWithSmoothness:animationSpeed:")]
public static SceneKit.SCNPhysicsField CreateNoiseField (nfloat smoothness, nfloat speed);
static member CreateNoiseField : nfloat * nfloat -> SceneKit.SCNPhysicsField

參數

smoothness
nfloat
speed
nfloat

傳回

屬性

適用於