共用方式為


SKTileMapNode.BlendMode 屬性

定義

取得或設定將這個節點混合至其父代框架緩衝區時要使用的混合模式。

public virtual SpriteKit.SKBlendMode BlendMode { [Foundation.Export("blendMode", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setBlendMode:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.BlendMode : SpriteKit.SKBlendMode with get, set

屬性值

屬性

適用於