ReadOnlyCollection<T>.GetEnumerator 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
傳回在 ReadOnlyCollection<T> 中逐一查看的列舉值。
public:
virtual System::Collections::Generic::IEnumerator<T> ^ GetEnumerator();
public System.Collections.Generic.IEnumerator<T> GetEnumerator ();
abstract member GetEnumerator : unit -> System.Collections.Generic.IEnumerator<'T>
override this.GetEnumerator : unit -> System.Collections.Generic.IEnumerator<'T>
Public Function GetEnumerator () As IEnumerator(Of T)
傳回
IEnumerator<T> 的 ReadOnlyCollection<T>。
實作
範例
下列程式代碼範例會使用 列舉值來顯示包裝 List<T>的內容ReadOnlyCollection<T>。 列舉值會隱藏foreach
在Visual Basic for each
中,C++) 中的語句 (For Each
。
using namespace System;
using namespace System::Collections::Generic;
using namespace System::Collections::ObjectModel;
void main()
{
List<String^>^ dinosaurs = gcnew List<String^>();
dinosaurs->Add("Tyrannosaurus");
dinosaurs->Add("Amargasaurus");
dinosaurs->Add("Deinonychus");
dinosaurs->Add("Compsognathus");
ReadOnlyCollection<String^>^ readOnlyDinosaurs =
gcnew ReadOnlyCollection<String^>(dinosaurs);
Console::WriteLine();
for each(String^ dinosaur in readOnlyDinosaurs )
{
Console::WriteLine(dinosaur);
}
Console::WriteLine("\nCount: {0}", readOnlyDinosaurs->Count);
Console::WriteLine("\nContains(\"Deinonychus\"): {0}",
readOnlyDinosaurs->Contains("Deinonychus"));
Console::WriteLine("\nreadOnlyDinosaurs[3]: {0}",
readOnlyDinosaurs[3]);
Console::WriteLine("\nIndexOf(\"Compsognathus\"): {0}",
readOnlyDinosaurs->IndexOf("Compsognathus"));
Console::WriteLine("\nInsert into the wrapped List:");
Console::WriteLine("Insert(2, \"Oviraptor\")");
dinosaurs->Insert(2, "Oviraptor");
Console::WriteLine();
for each( String^ dinosaur in readOnlyDinosaurs )
{
Console::WriteLine(dinosaur);
}
array<String^>^ dinoArray =
gcnew array<String^>(readOnlyDinosaurs->Count + 2);
readOnlyDinosaurs->CopyTo(dinoArray, 1);
Console::WriteLine("\nCopied array has {0} elements:",
dinoArray->Length);
for each( String^ dinosaur in dinoArray )
{
Console::WriteLine("\"{0}\"", dinosaur);
}
}
/* This code example produces the following output:
Tyrannosaurus
Amargasaurus
Deinonychus
Compsognathus
Count: 4
Contains("Deinonychus"): True
readOnlyDinosaurs[3]: Compsognathus
IndexOf("Compsognathus"): 3
Insert into the wrapped List:
Insert(2, "Oviraptor")
Tyrannosaurus
Amargasaurus
Oviraptor
Deinonychus
Compsognathus
Copied array has 7 elements:
""
"Tyrannosaurus"
"Amargasaurus"
"Oviraptor"
"Deinonychus"
"Compsognathus"
""
*/
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
public class Example
{
public static void Main()
{
List<string> dinosaurs = new List<string>();
dinosaurs.Add("Tyrannosaurus");
dinosaurs.Add("Amargasaurus");
dinosaurs.Add("Deinonychus");
dinosaurs.Add("Compsognathus");
ReadOnlyCollection<string> readOnlyDinosaurs =
new ReadOnlyCollection<string>(dinosaurs);
Console.WriteLine();
foreach( string dinosaur in readOnlyDinosaurs )
{
Console.WriteLine(dinosaur);
}
Console.WriteLine("\nCount: {0}", readOnlyDinosaurs.Count);
Console.WriteLine("\nContains(\"Deinonychus\"): {0}",
readOnlyDinosaurs.Contains("Deinonychus"));
Console.WriteLine("\nreadOnlyDinosaurs[3]: {0}",
readOnlyDinosaurs[3]);
Console.WriteLine("\nIndexOf(\"Compsognathus\"): {0}",
readOnlyDinosaurs.IndexOf("Compsognathus"));
Console.WriteLine("\nInsert into the wrapped List:");
Console.WriteLine("Insert(2, \"Oviraptor\")");
dinosaurs.Insert(2, "Oviraptor");
Console.WriteLine();
foreach( string dinosaur in readOnlyDinosaurs )
{
Console.WriteLine(dinosaur);
}
string[] dinoArray = new string[readOnlyDinosaurs.Count + 2];
readOnlyDinosaurs.CopyTo(dinoArray, 1);
Console.WriteLine("\nCopied array has {0} elements:",
dinoArray.Length);
foreach( string dinosaur in dinoArray )
{
Console.WriteLine("\"{0}\"", dinosaur);
}
}
}
/* This code example produces the following output:
Tyrannosaurus
Amargasaurus
Deinonychus
Compsognathus
Count: 4
Contains("Deinonychus"): True
readOnlyDinosaurs[3]: Compsognathus
IndexOf("Compsognathus"): 3
Insert into the wrapped List:
Insert(2, "Oviraptor")
Tyrannosaurus
Amargasaurus
Oviraptor
Deinonychus
Compsognathus
Copied array has 7 elements:
""
"Tyrannosaurus"
"Amargasaurus"
"Oviraptor"
"Deinonychus"
"Compsognathus"
""
*/
Imports System.Collections.Generic
Imports System.Collections.ObjectModel
Public Class Example
Public Shared Sub Main()
Dim dinosaurs As New List(Of String)
dinosaurs.Add("Tyrannosaurus")
dinosaurs.Add("Amargasaurus")
dinosaurs.Add("Deinonychus")
dinosaurs.Add("Compsognathus")
Dim readOnlyDinosaurs As _
New ReadOnlyCollection(Of String)(dinosaurs)
Console.WriteLine()
For Each dinosaur As String In readOnlyDinosaurs
Console.WriteLine(dinosaur)
Next
Console.WriteLine(vbLf & "Count: {0}", _
readOnlyDinosaurs.Count)
Console.WriteLine(vbLf & "Contains(""Deinonychus""): {0}", _
readOnlyDinosaurs.Contains("Deinonychus"))
Console.WriteLine(vbLf & _
"readOnlyDinosaurs(3): {0}", readOnlyDinosaurs(3))
Console.WriteLine(vbLf & "IndexOf(""Compsognathus""): {0}", _
readOnlyDinosaurs.IndexOf("Compsognathus"))
Console.WriteLine(vbLf & "Insert into the wrapped List:")
Console.WriteLine("Insert(2, ""Oviraptor"")")
dinosaurs.Insert(2, "Oviraptor")
Console.WriteLine()
For Each dinosaur As String In readOnlyDinosaurs
Console.WriteLine(dinosaur)
Next
Dim dinoArray(readOnlyDinosaurs.Count + 1) As String
readOnlyDinosaurs.CopyTo(dinoArray, 1)
Console.WriteLine(vbLf & "Copied array has {0} elements:", _
dinoArray.Length)
For Each dinosaur As String In dinoArray
Console.WriteLine("""{0}""", dinosaur)
Next
End Sub
End Class
' This code example produces the following output:
'
'Tyrannosaurus
'Amargasaurus
'Deinonychus
'Compsognathus
'
'Count: 4
'
'Contains("Deinonychus"): True
'
'readOnlyDinosaurs(3): Compsognathus
'
'IndexOf("Compsognathus"): 3
'
'Insert into the wrapped List:
'Insert(2, "Oviraptor")
'
'Tyrannosaurus
'Amargasaurus
'Oviraptor
'Deinonychus
'Compsognathus
'
'Copied array has 7 elements:
'""
'"Tyrannosaurus"
'"Amargasaurus"
'"Oviraptor"
'"Deinonychus"
'"Compsognathus"
'""
備註
foreach
Visual C++ 中的 C# 語言 (for each
語句,For Each
在 Visual Basic 中) 隱藏列舉值的複雜度。 因此,建議您使用 foreach
,而不要直接使用列舉值。
列舉程式可以用來讀取集合中的資料,但是無法用來修改基礎集合。
一開始,列舉程式位在集合中的第一個項目之前。 在這個位置上,Current 並未定義。 因此,在讀取 MoveNext 的值之前,必須呼叫 Current 以將列舉值前移至集合的第一個項目。
Current 會傳回相同的物件直到呼叫 MoveNext。 MoveNext 會將 Current 設定為下一個項目。
如果 MoveNext 傳遞集合的結尾,列舉值會放置在集合的最後一個專案後面,並 MoveNext 傳 false
回 。 當列舉值位於這個位置時,後續呼叫 MoveNext 也會傳回 false
。 如果最後一次 MoveNext 呼叫傳 false
回 , Current 則為未定義。 您不能再次將 Current 設定為集合的第一個項目;您必須建立新的列舉值執行個體。
只要集合維持不變,列舉值就仍維持有效。 如果對集合進行變更,例如加入、修改或刪除項目,列舉程式會永久失效,且其行為未定義。
列舉程式沒有集合的獨佔存取權,因此,列舉集合內容本質上並不是安全的執行緒程序。 若要確保列舉期間的執行緒安全性,您可以在整個列舉期間鎖定集合。 若要讓多重執行緒能夠存取集合以便進行讀取和寫入,您必須實作自己的同步處理。
中的 System.Collections.Generic 集合預設實作不會同步處理。
這個方法是 O (1) 作業。