ReadOnlyCollectionBase.GetEnumerator 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
傳回可逐一查看 ReadOnlyCollectionBase 執行個體的列舉值。
public:
virtual System::Collections::IEnumerator ^ GetEnumerator();
public virtual System.Collections.IEnumerator GetEnumerator ();
public System.Collections.IEnumerator GetEnumerator ();
abstract member GetEnumerator : unit -> System.Collections.IEnumerator
override this.GetEnumerator : unit -> System.Collections.IEnumerator
Public Overridable Function GetEnumerator () As IEnumerator
Public Function GetEnumerator () As IEnumerator
傳回
IEnumerator 執行個體的 ReadOnlyCollectionBase。
實作
範例
下列程式代碼範例會實作 ReadOnlyCollectionBase 類別。
using namespace System;
using namespace System::Collections;
public ref class ROCollection: public ReadOnlyCollectionBase
{
public:
ROCollection( IList^ sourceList )
{
InnerList->AddRange( sourceList );
}
property Object^ Item [int]
{
Object^ get( int index )
{
return (InnerList[ index ]);
}
}
int IndexOf( Object^ value )
{
return (InnerList->IndexOf( value ));
}
bool Contains( Object^ value )
{
return (InnerList->Contains( value ));
}
};
void PrintIndexAndValues( ROCollection^ myCol );
void PrintValues2( ROCollection^ myCol );
int main()
{
// Create an ArrayList.
ArrayList^ myAL = gcnew ArrayList;
myAL->Add( "red" );
myAL->Add( "blue" );
myAL->Add( "yellow" );
myAL->Add( "green" );
myAL->Add( "orange" );
myAL->Add( "purple" );
// Create a new ROCollection that contains the elements in myAL.
ROCollection^ myCol = gcnew ROCollection( myAL );
// Display the contents of the collection using the enumerator.
Console::WriteLine( "Contents of the collection (using enumerator):" );
PrintValues2( myCol );
// Display the contents of the collection using the Count property and the Item property.
Console::WriteLine( "Contents of the collection (using Count and Item):" );
PrintIndexAndValues( myCol );
// Search the collection with Contains and IndexOf.
Console::WriteLine( "Contains yellow: {0}", myCol->Contains( "yellow" ) );
Console::WriteLine( "orange is at index {0}.", myCol->IndexOf( "orange" ) );
Console::WriteLine();
}
// Uses the Count property and the Item property.
void PrintIndexAndValues( ROCollection^ myCol )
{
for ( int i = 0; i < myCol->Count; i++ )
Console::WriteLine( " [{0}]: {1}", i, myCol->Item[ i ] );
Console::WriteLine();
}
// Uses the enumerator.
void PrintValues2( ROCollection^ myCol )
{
System::Collections::IEnumerator^ myEnumerator = myCol->GetEnumerator();
while ( myEnumerator->MoveNext() )
Console::WriteLine( " {0}", myEnumerator->Current );
Console::WriteLine();
}
/*
This code produces the following output.
Contents of the collection (using enumerator):
red
blue
yellow
green
orange
purple
Contents of the collection (using Count and Item):
[0]: red
[1]: blue
[2]: yellow
[3]: green
[4]: orange
[5]: purple
Contains yellow: True
orange is at index 4.
*/
using System;
using System.Collections;
public class ROCollection : ReadOnlyCollectionBase {
public ROCollection( IList sourceList ) {
InnerList.AddRange( sourceList );
}
public Object this[ int index ] {
get {
return( InnerList[index] );
}
}
public int IndexOf( Object value ) {
return( InnerList.IndexOf( value ) );
}
public bool Contains( Object value ) {
return( InnerList.Contains( value ) );
}
}
public class SamplesCollectionBase {
public static void Main() {
// Create an ArrayList.
ArrayList myAL = new ArrayList();
myAL.Add( "red" );
myAL.Add( "blue" );
myAL.Add( "yellow" );
myAL.Add( "green" );
myAL.Add( "orange" );
myAL.Add( "purple" );
// Create a new ROCollection that contains the elements in myAL.
ROCollection myCol = new ROCollection( myAL );
// Display the contents of the collection using foreach. This is the preferred method.
Console.WriteLine( "Contents of the collection (using foreach):" );
PrintValues1( myCol );
// Display the contents of the collection using the enumerator.
Console.WriteLine( "Contents of the collection (using enumerator):" );
PrintValues2( myCol );
// Display the contents of the collection using the Count property and the Item property.
Console.WriteLine( "Contents of the collection (using Count and Item):" );
PrintIndexAndValues( myCol );
// Search the collection with Contains and IndexOf.
Console.WriteLine( "Contains yellow: {0}", myCol.Contains( "yellow" ) );
Console.WriteLine( "orange is at index {0}.", myCol.IndexOf( "orange" ) );
Console.WriteLine();
}
// Uses the Count property and the Item property.
public static void PrintIndexAndValues( ROCollection myCol ) {
for ( int i = 0; i < myCol.Count; i++ )
Console.WriteLine( " [{0}]: {1}", i, myCol[i] );
Console.WriteLine();
}
// Uses the foreach statement which hides the complexity of the enumerator.
// NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
public static void PrintValues1( ROCollection myCol ) {
foreach ( Object obj in myCol )
Console.WriteLine( " {0}", obj );
Console.WriteLine();
}
// Uses the enumerator.
// NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
public static void PrintValues2( ROCollection myCol ) {
System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator();
while ( myEnumerator.MoveNext() )
Console.WriteLine( " {0}", myEnumerator.Current );
Console.WriteLine();
}
}
/*
This code produces the following output.
Contents of the collection (using foreach):
red
blue
yellow
green
orange
purple
Contents of the collection (using enumerator):
red
blue
yellow
green
orange
purple
Contents of the collection (using Count and Item):
[0]: red
[1]: blue
[2]: yellow
[3]: green
[4]: orange
[5]: purple
Contains yellow: True
orange is at index 4.
*/
Imports System.Collections
Public Class ROCollection
Inherits ReadOnlyCollectionBase
Public Sub New(sourceList As IList)
InnerList.AddRange(sourceList)
End Sub
Default Public ReadOnly Property Item(index As Integer) As [Object]
Get
Return InnerList(index)
End Get
End Property
Public Function IndexOf(value As [Object]) As Integer
Return InnerList.IndexOf(value)
End Function 'IndexOf
Public Function Contains(value As [Object]) As Boolean
Return InnerList.Contains(value)
End Function 'Contains
End Class
Public Class SamplesCollectionBase
Public Shared Sub Main()
' Create an ArrayList.
Dim myAL As New ArrayList()
myAL.Add("red")
myAL.Add("blue")
myAL.Add("yellow")
myAL.Add("green")
myAL.Add("orange")
myAL.Add("purple")
' Create a new ROCollection that contains the elements in myAL.
Dim myCol As New ROCollection(myAL)
' Display the contents of the collection using For Each. This is the preferred method.
Console.WriteLine("Contents of the collection (using For Each):")
PrintValues1(myCol)
' Display the contents of the collection using the enumerator.
Console.WriteLine("Contents of the collection (using enumerator):")
PrintValues2(myCol)
' Display the contents of the collection using the Count property and the Item property.
Console.WriteLine("Contents of the collection (using Count and Item):")
PrintIndexAndValues(myCol)
' Search the collection with Contains and IndexOf.
Console.WriteLine("Contains yellow: {0}", myCol.Contains("yellow"))
Console.WriteLine("orange is at index {0}.", myCol.IndexOf("orange"))
Console.WriteLine()
End Sub
' Uses the Count property and the Item property.
Public Shared Sub PrintIndexAndValues(myCol As ROCollection)
Dim i As Integer
For i = 0 To myCol.Count - 1
Console.WriteLine(" [{0}]: {1}", i, myCol(i))
Next i
Console.WriteLine()
End Sub
' Uses the For Each statement which hides the complexity of the enumerator.
' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
Public Shared Sub PrintValues1(myCol As ROCollection)
Dim obj As [Object]
For Each obj In myCol
Console.WriteLine(" {0}", obj)
Next obj
Console.WriteLine()
End Sub
' Uses the enumerator.
' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
Public Shared Sub PrintValues2(myCol As ROCollection)
Dim myEnumerator As System.Collections.IEnumerator = myCol.GetEnumerator()
While myEnumerator.MoveNext()
Console.WriteLine(" {0}", myEnumerator.Current)
End While
Console.WriteLine()
End Sub
End Class
'This code produces the following output.
'
'Contents of the collection (using For Each):
' red
' blue
' yellow
' green
' orange
' purple
'
'Contents of the collection (using enumerator):
' red
' blue
' yellow
' green
' orange
' purple
'
'Contents of the collection (using Count and Item):
' [0]: red
' [1]: blue
' [2]: yellow
' [3]: green
' [4]: orange
' [5]: purple
'
'Contains yellow: True
'orange is at index 4.
備註
C# 語言的 foreach
陳述式 (在 Visual Basic 中為 for each
) 會隱藏列舉值的複雜度。 因此,建議您使用 foreach
,而不要直接使用列舉值。
列舉程式可以用來讀取集合中的資料,但是無法用來修改基礎集合。
一開始,列舉程式位在集合中的第一個項目之前。 Reset 也會將列舉值帶回至這個位置。 在這個位置上,Current 並未定義。 因此,在讀取 MoveNext 的值之前,必須呼叫 Current 以將列舉值前移至集合的第一個項目。
Current 會傳回相同的物件直到呼叫 MoveNext 或 Reset。 MoveNext 會將 Current 設定為下一個項目。
如果 MoveNext 傳遞集合結尾,列舉值會放在集合的最後一個專案後面,並 MoveNext 傳 false
回 。 當列舉值位於這個位置時,後續呼叫 MoveNext 也會傳回 false
。 如果最後一 MoveNext 次呼叫傳 false
回 , Current 則為未定義。 若要再次將 Current 設定為集合的第一個元素,您可以在呼叫 Reset 之後,接著呼叫 MoveNext。
只要集合維持不變,列舉值就仍維持有效。 如果對集合進行變更,例如加入、修改或刪除項目,列舉程式會永久失效,且其行為未定義。
列舉程式沒有集合的獨佔存取權,因此,列舉集合內容本質上並不是安全的執行緒程序。 若要確保列舉期間的執行緒安全性,您可以在整個列舉期間鎖定集合。 若要讓多重執行緒能夠存取集合以便進行讀取和寫入,您必須實作自己的同步處理。
這個方法是作業 O(1)
。