BackgroundWorker 類別
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
在不同執行緒上執行作業。
public ref class BackgroundWorker : IDisposable
public ref class BackgroundWorker : System::ComponentModel::Component
public class BackgroundWorker : IDisposable
public class BackgroundWorker : System.ComponentModel.Component
type BackgroundWorker = class
interface IDisposable
type BackgroundWorker = class
inherit Component
Public Class BackgroundWorker
Implements IDisposable
Public Class BackgroundWorker
Inherits Component
- 繼承
-
BackgroundWorker
- 繼承
- 實作
範例
下列程式代碼範例示範類別的基本 BackgroundWorker 概念,以異步方式執行耗時的作業。 下圖顯示輸出的範例。
若要嘗試此程式碼,請建立 Windows Forms 應用程式。 Label新增名為 resultLabel
的控件,並新增兩Button個名為 和的startAsyncButton
cancelAsyncButton
控件。 建立 Click 這兩個按鈕的事件處理程式。 從 [工具箱] 的 [ 元件 ] 索引標籤中,新增 BackgroundWorker 名為 的 backgroundWorker1
元件。 建立DoWorkBackgroundWorker、 ProgressChanged和 RunWorkerCompleted 事件處理程式。 在表單的程式代碼中,以下列程式代碼取代現有的程序代碼。
using System;
using System.ComponentModel;
using System.Windows.Forms;
namespace BackgroundWorkerSimple
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
backgroundWorker1.WorkerReportsProgress = true;
backgroundWorker1.WorkerSupportsCancellation = true;
}
private void startAsyncButton_Click(object sender, EventArgs e)
{
if (backgroundWorker1.IsBusy != true)
{
// Start the asynchronous operation.
backgroundWorker1.RunWorkerAsync();
}
}
private void cancelAsyncButton_Click(object sender, EventArgs e)
{
if (backgroundWorker1.WorkerSupportsCancellation == true)
{
// Cancel the asynchronous operation.
backgroundWorker1.CancelAsync();
}
}
// This event handler is where the time-consuming work is done.
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
BackgroundWorker worker = sender as BackgroundWorker;
for (int i = 1; i <= 10; i++)
{
if (worker.CancellationPending == true)
{
e.Cancel = true;
break;
}
else
{
// Perform a time consuming operation and report progress.
System.Threading.Thread.Sleep(500);
worker.ReportProgress(i * 10);
}
}
}
// This event handler updates the progress.
private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
resultLabel.Text = (e.ProgressPercentage.ToString() + "%");
}
// This event handler deals with the results of the background operation.
private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
if (e.Cancelled == true)
{
resultLabel.Text = "Canceled!";
}
else if (e.Error != null)
{
resultLabel.Text = "Error: " + e.Error.Message;
}
else
{
resultLabel.Text = "Done!";
}
}
}
}
Imports System.ComponentModel
Public Class Form1
Public Sub New()
InitializeComponent()
backgroundWorker1.WorkerReportsProgress = True
backgroundWorker1.WorkerSupportsCancellation = True
End Sub
Private Sub startAsyncButton_Click(ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles startAsyncButton.Click
If backgroundWorker1.IsBusy <> True Then
' Start the asynchronous operation.
backgroundWorker1.RunWorkerAsync()
End If
End Sub
Private Sub cancelAsyncButton_Click(ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles cancelAsyncButton.Click
If backgroundWorker1.WorkerSupportsCancellation = True Then
' Cancel the asynchronous operation.
backgroundWorker1.CancelAsync()
End If
End Sub
' This event handler is where the time-consuming work is done.
Private Sub backgroundWorker1_DoWork(ByVal sender As System.Object, _
ByVal e As DoWorkEventArgs) Handles backgroundWorker1.DoWork
Dim worker As BackgroundWorker = CType(sender, BackgroundWorker)
Dim i As Integer
For i = 1 To 10
If (worker.CancellationPending = True) Then
e.Cancel = True
Exit For
Else
' Perform a time consuming operation and report progress.
System.Threading.Thread.Sleep(500)
worker.ReportProgress(i * 10)
End If
Next
End Sub
' This event handler updates the progress.
Private Sub backgroundWorker1_ProgressChanged(ByVal sender As System.Object, _
ByVal e As ProgressChangedEventArgs) Handles backgroundWorker1.ProgressChanged
resultLabel.Text = (e.ProgressPercentage.ToString() + "%")
End Sub
' This event handler deals with the results of the background operation.
Private Sub backgroundWorker1_RunWorkerCompleted(ByVal sender As System.Object, _
ByVal e As RunWorkerCompletedEventArgs) Handles backgroundWorker1.RunWorkerCompleted
If e.Cancelled = True Then
resultLabel.Text = "Canceled!"
ElseIf e.Error IsNot Nothing Then
resultLabel.Text = "Error: " & e.Error.Message
Else
resultLabel.Text = "Done!"
End If
End Sub
End Class
下列程式代碼範例示範如何使用 BackgroundWorker 類別以異步方式執行耗時的作業。 下圖顯示輸出的範例。
此作業會計算選取的 Fibonacci 數目、報告進度更新以繼續計算,並允許取消擱置的計算。
#using <System.Drawing.dll>
#using <System.dll>
#using <System.Windows.Forms.dll>
using namespace System;
using namespace System::Collections;
using namespace System::ComponentModel;
using namespace System::Drawing;
using namespace System::Threading;
using namespace System::Windows::Forms;
public ref class FibonacciForm: public System::Windows::Forms::Form
{
private:
int numberToCompute;
int highestPercentageReached;
System::Windows::Forms::NumericUpDown^ numericUpDown1;
System::Windows::Forms::Button^ startAsyncButton;
System::Windows::Forms::Button^ cancelAsyncButton;
System::Windows::Forms::ProgressBar^ progressBar1;
System::Windows::Forms::Label ^ resultLabel;
System::ComponentModel::BackgroundWorker^ backgroundWorker1;
public:
FibonacciForm()
{
InitializeComponent();
numberToCompute = highestPercentageReached = 0;
InitializeBackgoundWorker();
}
private:
// Set up the BackgroundWorker object by
// attaching event handlers.
void InitializeBackgoundWorker()
{
backgroundWorker1->DoWork += gcnew DoWorkEventHandler( this, &FibonacciForm::backgroundWorker1_DoWork );
backgroundWorker1->RunWorkerCompleted += gcnew RunWorkerCompletedEventHandler( this, &FibonacciForm::backgroundWorker1_RunWorkerCompleted );
backgroundWorker1->ProgressChanged += gcnew ProgressChangedEventHandler( this, &FibonacciForm::backgroundWorker1_ProgressChanged );
}
void startAsyncButton_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
// Reset the text in the result label.
resultLabel->Text = String::Empty;
// Disable the UpDown control until
// the asynchronous operation is done.
this->numericUpDown1->Enabled = false;
// Disable the Start button until
// the asynchronous operation is done.
this->startAsyncButton->Enabled = false;
// Enable the Cancel button while
// the asynchronous operation runs.
this->cancelAsyncButton->Enabled = true;
// Get the value from the UpDown control.
numberToCompute = (int)numericUpDown1->Value;
// Reset the variable for percentage tracking.
highestPercentageReached = 0;
// Start the asynchronous operation.
backgroundWorker1->RunWorkerAsync( numberToCompute );
}
void cancelAsyncButton_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
// Cancel the asynchronous operation.
this->backgroundWorker1->CancelAsync();
// Disable the Cancel button.
cancelAsyncButton->Enabled = false;
}
// This event handler is where the actual,
// potentially time-consuming work is done.
void backgroundWorker1_DoWork( Object^ sender, DoWorkEventArgs^ e )
{
// Get the BackgroundWorker that raised this event.
BackgroundWorker^ worker = dynamic_cast<BackgroundWorker^>(sender);
// Assign the result of the computation
// to the Result property of the DoWorkEventArgs
// object. This is will be available to the
// RunWorkerCompleted eventhandler.
e->Result = ComputeFibonacci( safe_cast<Int32>(e->Argument), worker, e );
}
// This event handler deals with the results of the
// background operation.
void backgroundWorker1_RunWorkerCompleted( Object^ /*sender*/, RunWorkerCompletedEventArgs^ e )
{
// First, handle the case where an exception was thrown.
if ( e->Error != nullptr )
{
MessageBox::Show( e->Error->Message );
}
else
if ( e->Cancelled )
{
// Next, handle the case where the user cancelled
// the operation.
// Note that due to a race condition in
// the DoWork event handler, the Cancelled
// flag may not have been set, even though
// CancelAsync was called.
resultLabel->Text = "Cancelled";
}
else
{
// Finally, handle the case where the operation
// succeeded.
resultLabel->Text = e->Result->ToString();
}
// Enable the UpDown control.
this->numericUpDown1->Enabled = true;
// Enable the Start button.
startAsyncButton->Enabled = true;
// Disable the Cancel button.
cancelAsyncButton->Enabled = false;
}
// This event handler updates the progress bar.
void backgroundWorker1_ProgressChanged( Object^ /*sender*/, ProgressChangedEventArgs^ e )
{
this->progressBar1->Value = e->ProgressPercentage;
}
// This is the method that does the actual work. For this
// example, it computes a Fibonacci number and
// reports progress as it does its work.
long ComputeFibonacci( int n, BackgroundWorker^ worker, DoWorkEventArgs ^ e )
{
// The parameter n must be >= 0 and <= 91.
// Fib(n), with n > 91, overflows a long.
if ( (n < 0) || (n > 91) )
{
throw gcnew ArgumentException( "value must be >= 0 and <= 91","n" );
}
long result = 0;
// Abort the operation if the user has cancelled.
// Note that a call to CancelAsync may have set
// CancellationPending to true just after the
// last invocation of this method exits, so this
// code will not have the opportunity to set the
// DoWorkEventArgs.Cancel flag to true. This means
// that RunWorkerCompletedEventArgs.Cancelled will
// not be set to true in your RunWorkerCompleted
// event handler. This is a race condition.
if ( worker->CancellationPending )
{
e->Cancel = true;
}
else
{
if ( n < 2 )
{
result = 1;
}
else
{
result = ComputeFibonacci( n - 1, worker, e ) + ComputeFibonacci( n - 2, worker, e );
}
// Report progress as a percentage of the total task.
int percentComplete = (int)((float)n / (float)numberToCompute * 100);
if ( percentComplete > highestPercentageReached )
{
highestPercentageReached = percentComplete;
worker->ReportProgress( percentComplete );
}
}
return result;
}
void InitializeComponent()
{
this->numericUpDown1 = gcnew System::Windows::Forms::NumericUpDown;
this->startAsyncButton = gcnew System::Windows::Forms::Button;
this->cancelAsyncButton = gcnew System::Windows::Forms::Button;
this->resultLabel = gcnew System::Windows::Forms::Label;
this->progressBar1 = gcnew System::Windows::Forms::ProgressBar;
this->backgroundWorker1 = gcnew System::ComponentModel::BackgroundWorker;
(dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->numericUpDown1))->BeginInit();
this->SuspendLayout();
//
// numericUpDown1
//
this->numericUpDown1->Location = System::Drawing::Point( 16, 16 );
array<Int32>^temp0 = {91,0,0,0};
this->numericUpDown1->Maximum = System::Decimal( temp0 );
array<Int32>^temp1 = {1,0,0,0};
this->numericUpDown1->Minimum = System::Decimal( temp1 );
this->numericUpDown1->Name = "numericUpDown1";
this->numericUpDown1->Size = System::Drawing::Size( 80, 20 );
this->numericUpDown1->TabIndex = 0;
array<Int32>^temp2 = {1,0,0,0};
this->numericUpDown1->Value = System::Decimal( temp2 );
//
// startAsyncButton
//
this->startAsyncButton->Location = System::Drawing::Point( 16, 72 );
this->startAsyncButton->Name = "startAsyncButton";
this->startAsyncButton->Size = System::Drawing::Size( 120, 23 );
this->startAsyncButton->TabIndex = 1;
this->startAsyncButton->Text = "Start Async";
this->startAsyncButton->Click += gcnew System::EventHandler( this, &FibonacciForm::startAsyncButton_Click );
//
// cancelAsyncButton
//
this->cancelAsyncButton->Enabled = false;
this->cancelAsyncButton->Location = System::Drawing::Point( 153, 72 );
this->cancelAsyncButton->Name = "cancelAsyncButton";
this->cancelAsyncButton->Size = System::Drawing::Size( 119, 23 );
this->cancelAsyncButton->TabIndex = 2;
this->cancelAsyncButton->Text = "Cancel Async";
this->cancelAsyncButton->Click += gcnew System::EventHandler( this, &FibonacciForm::cancelAsyncButton_Click );
//
// resultLabel
//
this->resultLabel->BorderStyle = System::Windows::Forms::BorderStyle::Fixed3D;
this->resultLabel->Location = System::Drawing::Point( 112, 16 );
this->resultLabel->Name = "resultLabel";
this->resultLabel->Size = System::Drawing::Size( 160, 23 );
this->resultLabel->TabIndex = 3;
this->resultLabel->Text = "(no result)";
this->resultLabel->TextAlign = System::Drawing::ContentAlignment::MiddleCenter;
//
// progressBar1
//
this->progressBar1->Location = System::Drawing::Point( 18, 48 );
this->progressBar1->Name = "progressBar1";
this->progressBar1->Size = System::Drawing::Size( 256, 8 );
this->progressBar1->Step = 2;
this->progressBar1->TabIndex = 4;
//
// backgroundWorker1
//
this->backgroundWorker1->WorkerReportsProgress = true;
this->backgroundWorker1->WorkerSupportsCancellation = true;
//
// FibonacciForm
//
this->ClientSize = System::Drawing::Size( 292, 118 );
this->Controls->Add( this->progressBar1 );
this->Controls->Add( this->resultLabel );
this->Controls->Add( this->cancelAsyncButton );
this->Controls->Add( this->startAsyncButton );
this->Controls->Add( this->numericUpDown1 );
this->Name = "FibonacciForm";
this->Text = "Fibonacci Calculator";
(dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->numericUpDown1))->EndInit();
this->ResumeLayout( false );
}
};
[STAThread]
int main()
{
Application::Run( gcnew FibonacciForm );
}
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Threading;
using System.Windows.Forms;
namespace BackgroundWorkerExample
{
public class FibonacciForm : System.Windows.Forms.Form
{
private int numberToCompute = 0;
private int highestPercentageReached = 0;
private System.Windows.Forms.NumericUpDown numericUpDown1;
private System.Windows.Forms.Button startAsyncButton;
private System.Windows.Forms.Button cancelAsyncButton;
private System.Windows.Forms.ProgressBar progressBar1;
private System.Windows.Forms.Label resultLabel;
private System.ComponentModel.BackgroundWorker backgroundWorker1;
public FibonacciForm()
{
InitializeComponent();
InitializeBackgroundWorker();
}
// Set up the BackgroundWorker object by
// attaching event handlers.
private void InitializeBackgroundWorker()
{
backgroundWorker1.DoWork +=
new DoWorkEventHandler(backgroundWorker1_DoWork);
backgroundWorker1.RunWorkerCompleted +=
new RunWorkerCompletedEventHandler(
backgroundWorker1_RunWorkerCompleted);
backgroundWorker1.ProgressChanged +=
new ProgressChangedEventHandler(
backgroundWorker1_ProgressChanged);
}
private void startAsyncButton_Click(System.Object sender,
System.EventArgs e)
{
// Reset the text in the result label.
resultLabel.Text = String.Empty;
// Disable the UpDown control until
// the asynchronous operation is done.
this.numericUpDown1.Enabled = false;
// Disable the Start button until
// the asynchronous operation is done.
this.startAsyncButton.Enabled = false;
// Enable the Cancel button while
// the asynchronous operation runs.
this.cancelAsyncButton.Enabled = true;
// Get the value from the UpDown control.
numberToCompute = (int)numericUpDown1.Value;
// Reset the variable for percentage tracking.
highestPercentageReached = 0;
// Start the asynchronous operation.
backgroundWorker1.RunWorkerAsync(numberToCompute);
}
private void cancelAsyncButton_Click(System.Object sender,
System.EventArgs e)
{
// Cancel the asynchronous operation.
this.backgroundWorker1.CancelAsync();
// Disable the Cancel button.
cancelAsyncButton.Enabled = false;
}
// This event handler is where the actual,
// potentially time-consuming work is done.
private void backgroundWorker1_DoWork(object sender,
DoWorkEventArgs e)
{
// Get the BackgroundWorker that raised this event.
BackgroundWorker worker = sender as BackgroundWorker;
// Assign the result of the computation
// to the Result property of the DoWorkEventArgs
// object. This is will be available to the
// RunWorkerCompleted eventhandler.
e.Result = ComputeFibonacci((int)e.Argument, worker, e);
}
// This event handler deals with the results of the
// background operation.
private void backgroundWorker1_RunWorkerCompleted(
object sender, RunWorkerCompletedEventArgs e)
{
// First, handle the case where an exception was thrown.
if (e.Error != null)
{
MessageBox.Show(e.Error.Message);
}
else if (e.Cancelled)
{
// Next, handle the case where the user canceled
// the operation.
// Note that due to a race condition in
// the DoWork event handler, the Cancelled
// flag may not have been set, even though
// CancelAsync was called.
resultLabel.Text = "Canceled";
}
else
{
// Finally, handle the case where the operation
// succeeded.
resultLabel.Text = e.Result.ToString();
}
// Enable the UpDown control.
this.numericUpDown1.Enabled = true;
// Enable the Start button.
startAsyncButton.Enabled = true;
// Disable the Cancel button.
cancelAsyncButton.Enabled = false;
}
// This event handler updates the progress bar.
private void backgroundWorker1_ProgressChanged(object sender,
ProgressChangedEventArgs e)
{
this.progressBar1.Value = e.ProgressPercentage;
}
// This is the method that does the actual work. For this
// example, it computes a Fibonacci number and
// reports progress as it does its work.
long ComputeFibonacci(int n, BackgroundWorker worker, DoWorkEventArgs e)
{
// The parameter n must be >= 0 and <= 91.
// Fib(n), with n > 91, overflows a long.
if ((n < 0) || (n > 91))
{
throw new ArgumentException(
"value must be >= 0 and <= 91", "n");
}
long result = 0;
// Abort the operation if the user has canceled.
// Note that a call to CancelAsync may have set
// CancellationPending to true just after the
// last invocation of this method exits, so this
// code will not have the opportunity to set the
// DoWorkEventArgs.Cancel flag to true. This means
// that RunWorkerCompletedEventArgs.Cancelled will
// not be set to true in your RunWorkerCompleted
// event handler. This is a race condition.
if (worker.CancellationPending)
{
e.Cancel = true;
}
else
{
if (n < 2)
{
result = 1;
}
else
{
result = ComputeFibonacci(n - 1, worker, e) +
ComputeFibonacci(n - 2, worker, e);
}
// Report progress as a percentage of the total task.
int percentComplete =
(int)((float)n / (float)numberToCompute * 100);
if (percentComplete > highestPercentageReached)
{
highestPercentageReached = percentComplete;
worker.ReportProgress(percentComplete);
}
}
return result;
}
#region Windows Form Designer generated code
private void InitializeComponent()
{
this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
this.startAsyncButton = new System.Windows.Forms.Button();
this.cancelAsyncButton = new System.Windows.Forms.Button();
this.resultLabel = new System.Windows.Forms.Label();
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.backgroundWorker1 = new System.ComponentModel.BackgroundWorker();
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
this.SuspendLayout();
//
// numericUpDown1
//
this.numericUpDown1.Location = new System.Drawing.Point(16, 16);
this.numericUpDown1.Maximum = new System.Decimal(new int[] {
91,
0,
0,
0});
this.numericUpDown1.Minimum = new System.Decimal(new int[] {
1,
0,
0,
0});
this.numericUpDown1.Name = "numericUpDown1";
this.numericUpDown1.Size = new System.Drawing.Size(80, 20);
this.numericUpDown1.TabIndex = 0;
this.numericUpDown1.Value = new System.Decimal(new int[] {
1,
0,
0,
0});
//
// startAsyncButton
//
this.startAsyncButton.Location = new System.Drawing.Point(16, 72);
this.startAsyncButton.Name = "startAsyncButton";
this.startAsyncButton.Size = new System.Drawing.Size(120, 23);
this.startAsyncButton.TabIndex = 1;
this.startAsyncButton.Text = "Start Async";
this.startAsyncButton.Click += new System.EventHandler(this.startAsyncButton_Click);
//
// cancelAsyncButton
//
this.cancelAsyncButton.Enabled = false;
this.cancelAsyncButton.Location = new System.Drawing.Point(153, 72);
this.cancelAsyncButton.Name = "cancelAsyncButton";
this.cancelAsyncButton.Size = new System.Drawing.Size(119, 23);
this.cancelAsyncButton.TabIndex = 2;
this.cancelAsyncButton.Text = "Cancel Async";
this.cancelAsyncButton.Click += new System.EventHandler(this.cancelAsyncButton_Click);
//
// resultLabel
//
this.resultLabel.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.resultLabel.Location = new System.Drawing.Point(112, 16);
this.resultLabel.Name = "resultLabel";
this.resultLabel.Size = new System.Drawing.Size(160, 23);
this.resultLabel.TabIndex = 3;
this.resultLabel.Text = "(no result)";
this.resultLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// progressBar1
//
this.progressBar1.Location = new System.Drawing.Point(18, 48);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(256, 8);
this.progressBar1.Step = 2;
this.progressBar1.TabIndex = 4;
//
// backgroundWorker1
//
this.backgroundWorker1.WorkerReportsProgress = true;
this.backgroundWorker1.WorkerSupportsCancellation = true;
//
// FibonacciForm
//
this.ClientSize = new System.Drawing.Size(292, 118);
this.Controls.Add(this.progressBar1);
this.Controls.Add(this.resultLabel);
this.Controls.Add(this.cancelAsyncButton);
this.Controls.Add(this.startAsyncButton);
this.Controls.Add(this.numericUpDown1);
this.Name = "FibonacciForm";
this.Text = "Fibonacci Calculator";
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
this.ResumeLayout(false);
}
#endregion
[STAThread]
static void Main()
{
Application.Run(new FibonacciForm());
}
}
}
Imports System.Collections
Imports System.ComponentModel
Imports System.Drawing
Imports System.Threading
Imports System.Windows.Forms
Public Class FibonacciForm
Inherits System.Windows.Forms.Form
Private numberToCompute As Integer = 0
Private highestPercentageReached As Integer = 0
Private numericUpDown1 As System.Windows.Forms.NumericUpDown
Private WithEvents startAsyncButton As System.Windows.Forms.Button
Private WithEvents cancelAsyncButton As System.Windows.Forms.Button
Private progressBar1 As System.Windows.Forms.ProgressBar
Private resultLabel As System.Windows.Forms.Label
Private WithEvents backgroundWorker1 As System.ComponentModel.BackgroundWorker
Public Sub New()
InitializeComponent()
End Sub
Private Sub startAsyncButton_Click(ByVal sender As System.Object, _
ByVal e As System.EventArgs) _
Handles startAsyncButton.Click
' Reset the text in the result label.
resultLabel.Text = [String].Empty
' Disable the UpDown control until
' the asynchronous operation is done.
Me.numericUpDown1.Enabled = False
' Disable the Start button until
' the asynchronous operation is done.
Me.startAsyncButton.Enabled = False
' Enable the Cancel button while
' the asynchronous operation runs.
Me.cancelAsyncButton.Enabled = True
' Get the value from the UpDown control.
numberToCompute = CInt(numericUpDown1.Value)
' Reset the variable for percentage tracking.
highestPercentageReached = 0
' Start the asynchronous operation.
backgroundWorker1.RunWorkerAsync(numberToCompute)
End Sub
Private Sub cancelAsyncButton_Click( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) _
Handles cancelAsyncButton.Click
' Cancel the asynchronous operation.
Me.backgroundWorker1.CancelAsync()
' Disable the Cancel button.
cancelAsyncButton.Enabled = False
End Sub
' This event handler is where the actual work is done.
Private Sub backgroundWorker1_DoWork( _
ByVal sender As Object, _
ByVal e As DoWorkEventArgs) _
Handles backgroundWorker1.DoWork
' Get the BackgroundWorker object that raised this event.
Dim worker As BackgroundWorker = _
CType(sender, BackgroundWorker)
' Assign the result of the computation
' to the Result property of the DoWorkEventArgs
' object. This is will be available to the
' RunWorkerCompleted eventhandler.
e.Result = ComputeFibonacci(e.Argument, worker, e)
End Sub
' This event handler deals with the results of the
' background operation.
Private Sub backgroundWorker1_RunWorkerCompleted( _
ByVal sender As Object, ByVal e As RunWorkerCompletedEventArgs) _
Handles backgroundWorker1.RunWorkerCompleted
' First, handle the case where an exception was thrown.
If (e.Error IsNot Nothing) Then
MessageBox.Show(e.Error.Message)
ElseIf e.Cancelled Then
' Next, handle the case where the user canceled the
' operation.
' Note that due to a race condition in
' the DoWork event handler, the Cancelled
' flag may not have been set, even though
' CancelAsync was called.
resultLabel.Text = "Canceled"
Else
' Finally, handle the case where the operation succeeded.
resultLabel.Text = e.Result.ToString()
End If
' Enable the UpDown control.
Me.numericUpDown1.Enabled = True
' Enable the Start button.
startAsyncButton.Enabled = True
' Disable the Cancel button.
cancelAsyncButton.Enabled = False
End Sub
' This event handler updates the progress bar.
Private Sub backgroundWorker1_ProgressChanged( _
ByVal sender As Object, ByVal e As ProgressChangedEventArgs) _
Handles backgroundWorker1.ProgressChanged
Me.progressBar1.Value = e.ProgressPercentage
End Sub
' This is the method that does the actual work. For this
' example, it computes a Fibonacci number and
' reports progress as it does its work.
Function ComputeFibonacci( _
ByVal n As Integer, _
ByVal worker As BackgroundWorker, _
ByVal e As DoWorkEventArgs) As Long
' The parameter n must be >= 0 and <= 91.
' Fib(n), with n > 91, overflows a long.
If n < 0 OrElse n > 91 Then
Throw New ArgumentException( _
"value must be >= 0 and <= 91", "n")
End If
Dim result As Long = 0
' Abort the operation if the user has canceled.
' Note that a call to CancelAsync may have set
' CancellationPending to true just after the
' last invocation of this method exits, so this
' code will not have the opportunity to set the
' DoWorkEventArgs.Cancel flag to true. This means
' that RunWorkerCompletedEventArgs.Cancelled will
' not be set to true in your RunWorkerCompleted
' event handler. This is a race condition.
If worker.CancellationPending Then
e.Cancel = True
Else
If n < 2 Then
result = 1
Else
result = ComputeFibonacci(n - 1, worker, e) + _
ComputeFibonacci(n - 2, worker, e)
End If
' Report progress as a percentage of the total task.
Dim percentComplete As Integer = _
CSng(n) / CSng(numberToCompute) * 100
If percentComplete > highestPercentageReached Then
highestPercentageReached = percentComplete
worker.ReportProgress(percentComplete)
End If
End If
Return result
End Function
Private Sub InitializeComponent()
Me.numericUpDown1 = New System.Windows.Forms.NumericUpDown
Me.startAsyncButton = New System.Windows.Forms.Button
Me.cancelAsyncButton = New System.Windows.Forms.Button
Me.resultLabel = New System.Windows.Forms.Label
Me.progressBar1 = New System.Windows.Forms.ProgressBar
Me.backgroundWorker1 = New System.ComponentModel.BackgroundWorker
CType(Me.numericUpDown1, System.ComponentModel.ISupportInitialize).BeginInit()
Me.SuspendLayout()
'
'numericUpDown1
'
Me.numericUpDown1.Location = New System.Drawing.Point(16, 16)
Me.numericUpDown1.Maximum = New Decimal(New Integer() {91, 0, 0, 0})
Me.numericUpDown1.Minimum = New Decimal(New Integer() {1, 0, 0, 0})
Me.numericUpDown1.Name = "numericUpDown1"
Me.numericUpDown1.Size = New System.Drawing.Size(80, 20)
Me.numericUpDown1.TabIndex = 0
Me.numericUpDown1.Value = New Decimal(New Integer() {1, 0, 0, 0})
'
'startAsyncButton
'
Me.startAsyncButton.Location = New System.Drawing.Point(16, 72)
Me.startAsyncButton.Name = "startAsyncButton"
Me.startAsyncButton.Size = New System.Drawing.Size(120, 23)
Me.startAsyncButton.TabIndex = 1
Me.startAsyncButton.Text = "Start Async"
'
'cancelAsyncButton
'
Me.cancelAsyncButton.Enabled = False
Me.cancelAsyncButton.Location = New System.Drawing.Point(153, 72)
Me.cancelAsyncButton.Name = "cancelAsyncButton"
Me.cancelAsyncButton.Size = New System.Drawing.Size(119, 23)
Me.cancelAsyncButton.TabIndex = 2
Me.cancelAsyncButton.Text = "Cancel Async"
'
'resultLabel
'
Me.resultLabel.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D
Me.resultLabel.Location = New System.Drawing.Point(112, 16)
Me.resultLabel.Name = "resultLabel"
Me.resultLabel.Size = New System.Drawing.Size(160, 23)
Me.resultLabel.TabIndex = 3
Me.resultLabel.Text = "(no result)"
Me.resultLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter
'
'progressBar1
'
Me.progressBar1.Location = New System.Drawing.Point(18, 48)
Me.progressBar1.Name = "progressBar1"
Me.progressBar1.Size = New System.Drawing.Size(256, 8)
Me.progressBar1.TabIndex = 4
'
'backgroundWorker1
'
Me.backgroundWorker1.WorkerReportsProgress = True
Me.backgroundWorker1.WorkerSupportsCancellation = True
'
'FibonacciForm
'
Me.ClientSize = New System.Drawing.Size(292, 118)
Me.Controls.Add(Me.progressBar1)
Me.Controls.Add(Me.resultLabel)
Me.Controls.Add(Me.cancelAsyncButton)
Me.Controls.Add(Me.startAsyncButton)
Me.Controls.Add(Me.numericUpDown1)
Me.Name = "FibonacciForm"
Me.Text = "Fibonacci Calculator"
CType(Me.numericUpDown1, System.ComponentModel.ISupportInitialize).EndInit()
Me.ResumeLayout(False)
End Sub
<STAThread()> _
Shared Sub Main()
Application.Run(New FibonacciForm)
End Sub
End Class
備註
類別 BackgroundWorker 可讓您在不同的專用線程上執行作業。 下載和資料庫交易等耗時的作業可能會導致使用者介面 (UI) 似乎已在執行時停止回應。 當您想要回應式UI且遇到與這類作業相關聯的長時間延遲時,類別 BackgroundWorker 會提供方便的解決方案。
若要在背景執行耗時的作業,請建立 BackgroundWorker 並接聽報告作業進度的事件,並在作業完成時發出訊號。 您可以透過程式設計方式建立 ,或從 [工具箱] BackgroundWorker 的 [元件] 索引標籤將它拖曳到表單上。 如果您在 Windows Forms Designer 中建立 BackgroundWorker ,它會顯示在元件匣中,而且其屬性會顯示在 屬性視窗 中。
若要設定背景作業,請新增 DoWork 事件的事件處理程式。 在此事件處理程式中呼叫耗時的作業。 若要啟動作業,請呼叫 RunWorkerAsync。 若要接收進度更新的通知,請處理 ProgressChanged 事件。 若要在作業完成時接收通知,請處理 RunWorkerCompleted 事件。
注意
您必須小心不要操作事件處理程式中的任何 DoWork 使用者介面物件。 相反地,透過 ProgressChanged 和 RunWorkerCompleted 事件與使用者介面通訊。
BackgroundWorker 事件不會跨 AppDomain 界限封送處理。 請勿使用 BackgroundWorker 元件在多個 AppDomain中執行多線程作業。
如果背景作業需要參數,請使用 參數呼叫 RunWorkerAsync 。 在 DoWork 事件處理程式內,您可以從 屬性擷取 參數 DoWorkEventArgs.Argument 。
如需 BackgroundWorker 的詳細資訊,請參閱 如何:在背景執行作業。
建構函式
BackgroundWorker() |
初始化 BackgroundWorker 類別的新執行個體。 |
屬性
CancellationPending |
取得值,指出應用程式是否已經要求取消背景作業。 |
CanRaiseEvents |
取得值,指出元件是否能引發事件。 (繼承來源 Component) |
Container |
取得包含 IContainer 的 Component。 (繼承來源 Component) |
DesignMode |
取得值,指出 Component 目前是否處於設計模式。 (繼承來源 Component) |
Events |
取得附加在這個 Component 上的事件處理常式清單。 (繼承來源 Component) |
IsBusy |
取得值,指出 BackgroundWorker 是否正在執行非同步作業。 |
Site | (繼承來源 Component) |
WorkerReportsProgress |
取得或設定值,指出 BackgroundWorker 是否可以報告進度更新。 |
WorkerSupportsCancellation |
取得或設定值,指出 BackgroundWorker 是否支援非同步取消。 |
方法
事件
Disposed |
當 Dispose() 方法的呼叫處置元件時,就會發生。 (繼承來源 Component) |
DoWork |
當呼叫 RunWorkerAsync() 時發生。 |
ProgressChanged |
當呼叫 ReportProgress(Int32) 時發生。 |
RunWorkerCompleted |
當背景作業已完成、取消或引發例外狀況時發生。 |