CodeDomDesignerLoader.IDesignerSerializationService.Serialize 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
將指定的物件集合序列化,並將它們儲存在序列化資料物件中。
virtual System::Object ^ System.ComponentModel.Design.Serialization.IDesignerSerializationService.Serialize(System::Collections::ICollection ^ objects) = System::ComponentModel::Design::Serialization::IDesignerSerializationService::Serialize;
object IDesignerSerializationService.Serialize (System.Collections.ICollection objects);
object IDesignerSerializationService.Serialize (System.Collections.ICollection? objects);
abstract member System.ComponentModel.Design.Serialization.IDesignerSerializationService.Serialize : System.Collections.ICollection -> obj
override this.System.ComponentModel.Design.Serialization.IDesignerSerializationService.Serialize : System.Collections.ICollection -> obj
Function Serialize (objects As ICollection) As Object Implements IDesignerSerializationService.Serialize
參數
- objects
- ICollection
要序列化的物件集合。
傳回
物件,包含指定物件集合的序列化狀態。