共用方式為


ObjectStateEntry.IEntityChangeTracker.EntityComplexMemberChanged 方法

定義

通知州經理一個複雜的物業已變更。

 virtual void System.Data.Objects.DataClasses.IEntityChangeTracker.EntityComplexMemberChanged(System::String ^ entityMemberName, System::Object ^ complexObject, System::String ^ complexObjectMemberName) = System::Data::Objects::DataClasses::IEntityChangeTracker::EntityComplexMemberChanged;
void IEntityChangeTracker.EntityComplexMemberChanged(string entityMemberName, object complexObject, string complexObjectMemberName);
abstract member System.Data.Objects.DataClasses.IEntityChangeTracker.EntityComplexMemberChanged : string * obj * string -> unit
override this.System.Data.Objects.DataClasses.IEntityChangeTracker.EntityComplexMemberChanged : string * obj * string -> unit
Sub EntityComplexMemberChanged (entityMemberName As String, complexObject As Object, complexObjectMemberName As String) Implements IEntityChangeTracker.EntityComplexMemberChanged

參數

entityMemberName
String

正在變動的頂層物件屬性名稱。

complexObject
Object

包含正在變化性質的複雜物件。

complexObjectMemberName
String

變遷的複物件上的屬性名稱。

實作

適用於