ObjectStateEntry.IEntityChangeTracker.EntityComplexMemberChanging 方法

定義

通知州經理某複雜物業有待變更。

 virtual void System.Data.Objects.DataClasses.IEntityChangeTracker.EntityComplexMemberChanging(System::String ^ entityMemberName, System::Object ^ complexObject, System::String ^ complexObjectMemberName) = System::Data::Objects::DataClasses::IEntityChangeTracker::EntityComplexMemberChanging;
void IEntityChangeTracker.EntityComplexMemberChanging(string entityMemberName, object complexObject, string complexObjectMemberName);
abstract member System.Data.Objects.DataClasses.IEntityChangeTracker.EntityComplexMemberChanging : string * obj * string -> unit
override this.System.Data.Objects.DataClasses.IEntityChangeTracker.EntityComplexMemberChanging : string * obj * string -> unit
Sub EntityComplexMemberChanging (entityMemberName As String, complexObject As Object, complexObjectMemberName As String) Implements IEntityChangeTracker.EntityComplexMemberChanging

參數

entityMemberName
String

這是該複雜房產的名稱。

complexObject
Object

包含正在變化性質的複雜物件。

complexObjectMemberName
String

變遷的複物件上的屬性名稱。

實作

適用於