ObjectStateEntry.IEntityChangeTracker.EntityComplexMemberChanging 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
通知州經理某複雜物業有待變更。
virtual void System.Data.Objects.DataClasses.IEntityChangeTracker.EntityComplexMemberChanging(System::String ^ entityMemberName, System::Object ^ complexObject, System::String ^ complexObjectMemberName) = System::Data::Objects::DataClasses::IEntityChangeTracker::EntityComplexMemberChanging;
void IEntityChangeTracker.EntityComplexMemberChanging(string entityMemberName, object complexObject, string complexObjectMemberName);
abstract member System.Data.Objects.DataClasses.IEntityChangeTracker.EntityComplexMemberChanging : string * obj * string -> unit
override this.System.Data.Objects.DataClasses.IEntityChangeTracker.EntityComplexMemberChanging : string * obj * string -> unit
Sub EntityComplexMemberChanging (entityMemberName As String, complexObject As Object, complexObjectMemberName As String) Implements IEntityChangeTracker.EntityComplexMemberChanging
參數
- entityMemberName
- String
這是該複雜房產的名稱。
- complexObject
- Object
包含正在變化性質的複雜物件。
- complexObjectMemberName
- String
變遷的複物件上的屬性名稱。