Environment.SystemDirectory 屬性
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
取得系統目錄的完整路徑。
public:
static property System::String ^ SystemDirectory { System::String ^ get(); };
public static string SystemDirectory { get; }
member this.SystemDirectory : string
Public Shared ReadOnly Property SystemDirectory As String
屬性值
含有目錄路徑的字串。
範例
下列範例會顯示執行程式碼範例之電腦的系統目錄。 (基於安全性考慮,系統目錄會從範例輸出中省略。)
// Sample for the Environment::SystemDirectory property
using namespace System;
int main()
{
Console::WriteLine();
// <-- Keep this information secure! -->
Console::WriteLine( "SystemDirectory: {0}", Environment::SystemDirectory );
}
/*
This example produces the following results:
SystemDirectory: C:\WINNT\System32
*/
// Sample for the Environment.SystemDirectory property
using System;
class Sample
{
public static void Main()
{
Console.WriteLine();
// <-- Keep this information secure! -->
Console.WriteLine("SystemDirectory: {0}", Environment.SystemDirectory);
}
}
/*
This example produces the following results:
SystemDirectory: C:\WINNT\System32
*/
// Sample for the Environment.SystemDirectory property
open System
// <-- Keep this information secure! -->
printfn $"\nSystemDirectory: {Environment.SystemDirectory}"
// This example produces the following results:
// SystemDirectory: C:\WINNT\System32
' Sample for the Environment.SystemDirectory property
Class Sample
Public Shared Sub Main()
Console.WriteLine()
' <-- Keep this information secure! -->
Console.WriteLine("SystemDirectory: {0}", Environment.SystemDirectory)
End Sub
End Class
'
'This example produces the following results:
'
'SystemDirectory: C:\WINNT\System32
'
備註
傳回之值的範例是字串 「C:\WINDOWS\System32」。