SoundPlayer.LoadCompleted 事件
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
當.wav 檔載入成功或載入失敗時都會發生。
public:
event System::ComponentModel::AsyncCompletedEventHandler ^ LoadCompleted;
public event System.ComponentModel.AsyncCompletedEventHandler LoadCompleted;
public event System.ComponentModel.AsyncCompletedEventHandler? LoadCompleted;
member this.LoadCompleted : System.ComponentModel.AsyncCompletedEventHandler
Public Custom Event LoadCompleted As AsyncCompletedEventHandler
事件類型
範例
下列程式代碼範例示範如何使用 OnLoadCompleted 事件處理程式來接收通知,指出已載入.wav檔案的內容。 此程式代碼範例是提供給 類別之較大範例的 SoundPlayer 一部分。
// Handler for the LoadCompleted event.
void player_LoadCompleted( Object^ /*sender*/, AsyncCompletedEventArgs^ /*e*/ )
{
String^ message = String::Format( "LoadCompleted: {0}", this->filepathTextbox->Text );
ReportStatus( message );
EnablePlaybackControls( true );
}
// Handler for the LoadCompleted event.
private void player_LoadCompleted(object sender,
AsyncCompletedEventArgs e)
{
string message = String.Format("LoadCompleted: {0}",
this.filepathTextbox.Text);
ReportStatus(message);
EnablePlaybackControls(true);
}
' Handler for the LoadCompleted event.
Private Sub player_LoadCompleted(ByVal sender As Object, _
ByVal e As AsyncCompletedEventArgs)
Dim message As String = [String].Format("LoadCompleted: {0}", _
Me.filepathTextbox.Text)
ReportStatus(message)
EnablePlaybackControls(True)
End Sub
備註
載入.wav檔案完成時,就會引發此事件。 事件自變數會指出音效的負載是否已順利完成或失敗。
如需如何處理事件的詳細資訊,請參閱 處理和引發事件。