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ReceiveCompletedEventArgs 類別

定義

提供 ReceiveCompleted 事件的資料。 當非同步 (Asynchronous) 接收作業呼叫事件處理常式時,會將這個類別的執行個體 (Instance) 傳遞至處理常式。

public ref class ReceiveCompletedEventArgs : EventArgs
public class ReceiveCompletedEventArgs : EventArgs
type ReceiveCompletedEventArgs = class
    inherit EventArgs
Public Class ReceiveCompletedEventArgs
Inherits EventArgs
繼承
ReceiveCompletedEventArgs

範例

下列程式代碼範例會建立 ReceiveCompleted 事件的事件處理程式,並使用 將它與事件委派 ReceiveCompletedEventHandler產生關聯。 事件處理程式 MyReceiveCompleted會從佇列接收訊息,並將其本文寫入畫面。

#using <system.dll>
#using <system.messaging.dll>

using namespace System;
using namespace System::Messaging;
ref class MyNewQueue
{
public:

   //*************************************************
   // Provides an event handler for the ReceiveCompleted
   // event.
   //*************************************************
   static void MyReceiveCompleted( Object^ source, ReceiveCompletedEventArgs^ asyncResult )
   {
      // Connect to the queue.
      MessageQueue^ mq = dynamic_cast<MessageQueue^>(source);

      // End the asynchronous Receive operation.
      Message^ m = mq->EndReceive( asyncResult->AsyncResult );

      // Display message information on the screen.
      Console::WriteLine( "Message: {0}", m->Body );

      // Restart the asynchronous Receive operation.
      mq->BeginReceive();
      return;
   }
};


//*************************************************
// Provides an entry point into the application.
//         
// This example performs asynchronous receive operation
// processing.
//*************************************************
int main()
{
   // Create an instance of MessageQueue. Set its formatter.
   MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
   array<Type^>^p = gcnew array<Type^>(1);
   p[ 0 ] = String::typeid;
   myQueue->Formatter = gcnew XmlMessageFormatter( p );

   // Add an event handler for the ReceiveCompleted event.
   myQueue->ReceiveCompleted += gcnew ReceiveCompletedEventHandler( MyNewQueue::MyReceiveCompleted );

   // Begin the asynchronous receive operation.
   myQueue->BeginReceive();

   // Do other work on the current thread.
   return 0;
}
using System;
using System.Messaging;

namespace MyProject
{
    /// <summary>
    /// Provides a container class for the example.
    /// </summary>
    public class MyNewQueue
    {

        //**************************************************
        // Provides an entry point into the application.
        //		
        // This example performs asynchronous receive operation
        // processing.
        //**************************************************

        public static void Main()
        {
            // Create an instance of MessageQueue. Set its formatter.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");
            myQueue.Formatter = new XmlMessageFormatter(new Type[]
                {typeof(String)});

            // Add an event handler for the ReceiveCompleted event.
            myQueue.ReceiveCompleted += new
                ReceiveCompletedEventHandler(MyReceiveCompleted);
            
            // Begin the asynchronous receive operation.
            myQueue.BeginReceive();
            
            // Do other work on the current thread.

            return;
        }

        //**************************************************
        // Provides an event handler for the ReceiveCompleted
        // event.
        //**************************************************
        
        private static void MyReceiveCompleted(Object source,
            ReceiveCompletedEventArgs asyncResult)
        {
            // Connect to the queue.
            MessageQueue mq = (MessageQueue)source;

            // End the asynchronous Receive operation.
            Message m = mq.EndReceive(asyncResult.AsyncResult);

            // Display message information on the screen.
            Console.WriteLine("Message: " + (string)m.Body);

            // Restart the asynchronous Receive operation.
            mq.BeginReceive();
            
            return;
        }
    }
}
Imports System.Messaging

Public Class MyNewQueue


        '
        ' Provides an entry point into the application.
        '		 
        ' This example performs asynchronous receive operation
        ' processing.
        '

        Public Shared Sub Main()

            ' Create an instance of MessageQueue. Set its formatter.
            Dim myQueue As New MessageQueue(".\myQueue")
            myQueue.Formatter = New XmlMessageFormatter(New Type() _
                {GetType([String])})

            ' Add an event handler for the ReceiveCompleted event.
            AddHandler myQueue.ReceiveCompleted, AddressOf _
                MyReceiveCompleted

            ' Begin the asynchronous receive operation.
            myQueue.BeginReceive()

            ' Do other work on the current thread.

            Return

        End Sub


        '
        ' Provides an event handler for the ReceiveCompleted
        ' event.
        '

        Private Shared Sub MyReceiveCompleted(ByVal [source] As _
            [Object], ByVal asyncResult As ReceiveCompletedEventArgs)

            ' Connect to the queue.
            Dim mq As MessageQueue = CType([source], MessageQueue)

            ' End the asynchronous Receive operation.
            Dim m As Message = mq.EndReceive(asyncResult.AsyncResult)

            ' Display message information on the screen.
            Console.WriteLine(("Message: " + CStr(m.Body)))

            ' Restart the asynchronous Receive operation.
            mq.BeginReceive()

            Return

        End Sub

End Class

備註

當您使用事件通知以異步方式從佇列接收訊息時,您必須建立處理訊息的方法。 您的程式代碼必須呼叫 BeginReceive 以開始異步處理。 收到訊息時,您的應用程式會透過 ReceiveCompleted 事件收到通知。 的 ReceiveCompletedEventArgs 實例會傳遞至呼叫事件處理程式的事件委派。 與事件相關聯的 ReceiveCompleted 數據包含在委派的 AsyncResult 參數中。

提供事件完成通知的方式有兩種:事件通知和回呼。 ReceiveCompletedEventArgs 僅用於事件通知。 如需比較回呼和事件通知的資訊,請參閱 MSDN 上的。

ReceiveCompletedEventArgs 提供透過成員起始異步接收作業結尾之訊息的 Message 存取權。 這是訊息的替代存取權,其行為與呼叫 MessageQueue.EndReceive的行為大致相同。

屬性

AsyncResult

取得或設定要求的非同步作業結果。

Message

取得與非同步接收作業關聯的訊息。

方法

Equals(Object)

判斷指定的物件是否等於目前的物件。

(繼承來源 Object)
GetHashCode()

做為預設雜湊函式。

(繼承來源 Object)
GetType()

取得目前執行個體的 Type

(繼承來源 Object)
MemberwiseClone()

建立目前 Object 的淺層複製。

(繼承來源 Object)
ToString()

傳回代表目前物件的字串。

(繼承來源 Object)

適用於

另請參閱