TcpClient.Close 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
處置此 TcpClient 執行個體,並要求關閉基礎 TCP 連接。
public:
void Close();
public void Close ();
member this.Close : unit -> unit
Public Sub Close ()
範例
下列程式代碼範例示範藉由呼叫 Close
方法來關閉 TcpClient 。
#using <System.dll>
using namespace System;
using namespace System::Text;
using namespace System::Net;
using namespace System::Net::Sockets;
int main()
{
// Create a client that will connect to a
// server listening on the contoso1 computer
// at port 11000.
TcpClient^ tcpClient = gcnew TcpClient;
tcpClient->Connect( "contosoServer", 11000 );
// Get the stream used to read the message sent by the server.
NetworkStream^ networkStream = tcpClient->GetStream();
// Set a 10 millisecond timeout for reading.
networkStream->ReadTimeout = 10;
// Read the server message into a byte buffer.
array<Byte>^bytes = gcnew array<Byte>(1024);
networkStream->Read( bytes, 0, 1024 );
//Convert the server's message into a string and display it.
String^ data = Encoding::UTF8->GetString( bytes );
Console::WriteLine( "Server sent message: {0}", data );
networkStream->Close();
tcpClient->Close();
}
using System;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace Examples.System.Net
{
public class TCPClientExample
{
public static void Main()
{
// Create a client that will connect to a
// server listening on the contosoServer computer
// at port 11000.
TcpClient tcpClient = new TcpClient();
tcpClient.Connect("contosoServer", 11000);
// Get the stream used to read the message sent by the server.
NetworkStream networkStream = tcpClient.GetStream();
// Set a 10 millisecond timeout for reading.
networkStream.ReadTimeout = 10;
// Read the server message into a byte buffer.
byte[] bytes = new byte[1024];
networkStream.Read(bytes, 0, 1024);
//Convert the server's message into a string and display it.
string data = Encoding.UTF8.GetString(bytes);
Console.WriteLine("Server sent message: {0}", data);
networkStream.Close();
tcpClient.Close();
}
}
}
備註
方法 Close
會將 實例標示為已處置,並要求相關聯的 關閉 Socket TCP 連線。 根據 LingerState 屬性,在呼叫 方法時,當數據仍要傳送時 Close
,TCP 連線可能會保持開啟一段時間。 當基礎連線完成關閉時,不會提供任何通知。
呼叫這個方法最終會導致關閉相關聯的 Socket
,而且也會關閉用來在建立數據時用來傳送和接收數據的關聯 NetworkStream 。
注意
在應用程式中啟用網路追蹤時,這個成員會輸出追蹤資訊。 如需詳細資訊,請參閱 .NET Framework 中的網路追蹤。