共用方式為


Vector256.ConvertToSingle 方法

定義

多載

ConvertToSingle(Vector256<Int32>)

Vector256<T> 轉換成 Vector256<T>

ConvertToSingle(Vector256<UInt32>)

Vector256<T> 轉換成 Vector256<T>

ConvertToSingle(Vector256<Int32>)

來源:
Vector256.cs
來源:
Vector256.cs
來源:
Vector256.cs

Vector256<T> 轉換成 Vector256<T>

public:
 static System::Runtime::Intrinsics::Vector256<float> ConvertToSingle(System::Runtime::Intrinsics::Vector256<int> vector);
public static System.Runtime.Intrinsics.Vector256<float> ConvertToSingle (System.Runtime.Intrinsics.Vector256<int> vector);
static member ConvertToSingle : System.Runtime.Intrinsics.Vector256<int> -> System.Runtime.Intrinsics.Vector256<single>
Public Function ConvertToSingle (vector As Vector256(Of Integer)) As Vector256(Of Single)

參數

vector
Vector256<Int32>

要轉換的向量。

傳回

轉換的向量。

適用於

ConvertToSingle(Vector256<UInt32>)

來源:
Vector256.cs
來源:
Vector256.cs
來源:
Vector256.cs

重要

此 API 不符合 CLS 規範。

Vector256<T> 轉換成 Vector256<T>

public:
 static System::Runtime::Intrinsics::Vector256<float> ConvertToSingle(System::Runtime::Intrinsics::Vector256<System::UInt32> vector);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector256<float> ConvertToSingle (System.Runtime.Intrinsics.Vector256<uint> vector);
[<System.CLSCompliant(false)>]
static member ConvertToSingle : System.Runtime.Intrinsics.Vector256<uint32> -> System.Runtime.Intrinsics.Vector256<single>
Public Function ConvertToSingle (vector As Vector256(Of UInteger)) As Vector256(Of Single)

參數

vector
Vector256<UInt32>

要轉換的向量。

傳回

轉換的向量。

屬性

適用於