共用方式為


Vector256.Sqrt<T>(Vector256<T>) 方法

定義

根據每個元素計算向量的平方根。

public:
generic <typename T>
 where T : value class static System::Runtime::Intrinsics::Vector256<T> Sqrt(System::Runtime::Intrinsics::Vector256<T> vector);
public:
generic <typename T>
 static System::Runtime::Intrinsics::Vector256<T> Sqrt(System::Runtime::Intrinsics::Vector256<T> vector);
public static System.Runtime.Intrinsics.Vector256<T> Sqrt<T> (System.Runtime.Intrinsics.Vector256<T> vector) where T : struct;
public static System.Runtime.Intrinsics.Vector256<T> Sqrt<T> (System.Runtime.Intrinsics.Vector256<T> vector);
static member Sqrt : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> (requires 'T : struct)
static member Sqrt : System.Runtime.Intrinsics.Vector256<'T> -> System.Runtime.Intrinsics.Vector256<'T>
Public Function Sqrt(Of T As Structure) (vector As Vector256(Of T)) As Vector256(Of T)
Public Function Sqrt(Of T) (vector As Vector256(Of T)) As Vector256(Of T)

類型參數

T

向量中專案的型別。

參數

vector
Vector256<T>

要計算其平方根的向量。

傳回

向量,其專案是 中 vector對應元素的平方根。

例外狀況

不支援 vector (T) 的類型。

適用於