CommunicationObject.ThrowIfDisposedOrImmutable Method
Definition
Important
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protected public:
void ThrowIfDisposedOrImmutable();
protected internal void ThrowIfDisposedOrImmutable ();
member this.ThrowIfDisposedOrImmutable : unit -> unit
Protected Friend Sub ThrowIfDisposedOrImmutable ()
Exceptions
The communication object is in a Faulted state.
Remarks
Since an object is immutable after Open is called on it, the only state that is both mutable and not disposed is the Created state.
Applies to
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