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RecognizedAudio.Format 屬性

定義

取得辨識引擎所處理的音訊格式。

public:
 property System::Speech::AudioFormat::SpeechAudioFormatInfo ^ Format { System::Speech::AudioFormat::SpeechAudioFormatInfo ^ get(); };
public System.Speech.AudioFormat.SpeechAudioFormatInfo Format { get; }
member this.Format : System.Speech.AudioFormat.SpeechAudioFormatInfo
Public ReadOnly Property Format As SpeechAudioFormatInfo

屬性值

語音辨識器所處理的音訊格式。

範例

下列範例會 SpeechRecognitionEngine.SpeechRecognized 處理 或 SpeechRecognizer.SpeechRecognized 事件,並將輸出處理到與辨識結果相關聯之已辨識音訊的主控台資訊。

// Handle the SpeechRecognized event.   
void SpeechRecognizedHandler(object sender, SpeechRecognizedEventArgs e)  
{  
  if (e.Result == null) return;  

  RecognitionResult result = e.Result;  

  Console.WriteLine("Grammar({0}): {1}",  
    result.Grammar.Name, result.Text);  

  if (e.Result.Audio != null)  
  {  
    RecognizedAudio audio = e.Result.Audio;  

    Console.WriteLine("   start time: {0}", audio.StartTime);  
    Console.WriteLine("   encoding format: {0}", audio.Format.EncodingFormat);  
    Console.WriteLine("   position: {0}, duration: {1}",  
      audio.AudioPosition, audio.Duration);  
  }  

  // Add event handler code here.  
}  

適用於

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