PromptBuilder.AppendBookmark(String) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
將書籤附加至 PromptBuilder 物件。
public:
void AppendBookmark(System::String ^ bookmarkName);
public void AppendBookmark (string bookmarkName);
member this.AppendBookmark : string -> unit
Public Sub AppendBookmark (bookmarkName As String)
參數
- bookmarkName
- String
字串,包含附加的書籤名稱。
範例
下列範例會建立包含兩個書簽的提示,並將輸出傳送至 WAV 檔案以供播放。 事件的處理常式 BookmarkReached 會在事件引發至主控台時,寫入書簽的名稱及其在音訊資料流程中的位置。
using System;
using System.Speech.Synthesis;
namespace SampleSynthesis
{
class Program
{
static void Main(string[] args)
{
// Initialize a new instance of the SpeechSynthesizer.
using (SpeechSynthesizer synth = new SpeechSynthesizer())
{
// Configure the audio output.
synth.SetOutputToWaveFile(@"C:\test\weather.wav");
// Create a SoundPlayer instance to play the output audio file.
System.Media.SoundPlayer m_SoundPlayer =
new System.Media.SoundPlayer(@"C:\test\weather.wav");
// Build a prompt and append bookmarks.
PromptBuilder builder = new PromptBuilder(
new System.Globalization.CultureInfo("en-US"));
builder.AppendText(
"The weather forecast for today is partly cloudy with some sun breaks.");
builder.AppendBookmark("Daytime forecast");
builder.AppendText(
"Tonight's weather will be cloudy with a 30% chance of showers.");
builder.AppendBookmark("Nighttime forecast");
// Add a handler for the BookmarkReached event.
synth.BookmarkReached +=
new EventHandler<BookmarkReachedEventArgs>(synth_BookmarkReached);
// Speak the prompt and play back the output file.
synth.Speak(builder);
m_SoundPlayer.Play();
}
Console.WriteLine();
Console.WriteLine("Press any key to exit...");
Console.ReadKey();
}
// Write the name and position of the bookmark to the console.
static void synth_BookmarkReached(object sender, BookmarkReachedEventArgs e)
{
Console.WriteLine("Bookmark ({0}) reached at: {1} ",
e.Bookmark, e.AudioPosition);
}
}
}
備註
如果語音合成引擎在使用任何 Speak 、 SpeakAsync 、 SpeakSsml 或 SpeakSsmlAsync 方法說話提示時遇到書簽,就會產生 BookmarkReached 事件。