共用方式為


TimeZoneInfo.TransitionTime.ISerializable.GetObjectData 方法

定義

SerializationInfo 物件中填入將這個物件序列化時所需的資料。

 virtual void System.Runtime.Serialization.ISerializable.GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context) = System::Runtime::Serialization::ISerializable::GetObjectData;
void ISerializable.GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
[System.Security.SecurityCritical]
void ISerializable.GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
abstract member System.Runtime.Serialization.ISerializable.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.System.Runtime.Serialization.ISerializable.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
[<System.Security.SecurityCritical>]
abstract member System.Runtime.Serialization.ISerializable.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.System.Runtime.Serialization.ISerializable.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Sub GetObjectData (info As SerializationInfo, context As StreamingContext) Implements ISerializable.GetObjectData

參數

info
SerializationInfo

要填入資料的物件。

context
StreamingContext

這個序列化的目的端 (請參閱 StreamingContext)。

實作

屬性

適用於