共用方式為


Control.EndRenderTracing(TextWriter, Object) 方法

定義

結束轉譯資料的設計階段追蹤。

protected:
 void EndRenderTracing(System::IO::TextWriter ^ writer, System::Object ^ traceObject);
protected void EndRenderTracing (System.IO.TextWriter writer, object traceObject);
member this.EndRenderTracing : System.IO.TextWriter * obj -> unit
Protected Sub EndRenderTracing (writer As TextWriter, traceObject As Object)

參數

writer
TextWriter

寫入追蹤資料的物件。

traceObject
Object

追蹤物件。

適用於