MaterialGroup.Children 屬性
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
取得或設定 Material 子物件的集合。
public:
property System::Windows::Media::Media3D::MaterialCollection ^ Children { System::Windows::Media::Media3D::MaterialCollection ^ get(); void set(System::Windows::Media::Media3D::MaterialCollection ^ value); };
public System.Windows.Media.Media3D.MaterialCollection Children { get; set; }
member this.Children : System.Windows.Media.Media3D.MaterialCollection with get, set
Public Property Children As MaterialCollection
屬性值
MaterialCollection,包含 Material 子物件。
範例
下列範例示範如何將多個材質新增至 MaterialGroup 。
// The material property of GeometryModel3D specifies the material applied to the 3D object.
// In this sample the material applied to the 3D object is made up of two materials layered
// on top of each other - a DiffuseMaterial (gradient brush) with an EmissiveMaterial
// layered on top (blue SolidColorBrush). The EmmisiveMaterial alters the appearance of
// the gradient toward blue.
// Create a horizontal linear gradient with four stops.
LinearGradientBrush myHorizontalGradient = new LinearGradientBrush();
myHorizontalGradient.StartPoint = new Point(0, 0.5);
myHorizontalGradient.EndPoint = new Point(1, 0.5);
myHorizontalGradient.GradientStops.Add(new GradientStop(Colors.Yellow, 0.0));
myHorizontalGradient.GradientStops.Add(new GradientStop(Colors.Red, 0.25));
myHorizontalGradient.GradientStops.Add(new GradientStop(Colors.Blue, 0.75));
myHorizontalGradient.GradientStops.Add(new GradientStop(Colors.LimeGreen, 1.0));
// Define material that will use the gradient.
DiffuseMaterial myDiffuseMaterial = new DiffuseMaterial(myHorizontalGradient);
// Add this gradient to a MaterialGroup.
MaterialGroup myMaterialGroup = new MaterialGroup();
myMaterialGroup.Children.Add(myDiffuseMaterial);
// Define an Emissive Material with a blue brush.
Color c = new Color();
c.ScA = 1;
c.ScB = 255;
c.ScR = 0;
c.ScG = 0;
EmissiveMaterial myEmissiveMaterial = new EmissiveMaterial(new SolidColorBrush(c));
// Add the Emmisive Material to the Material Group.
myMaterialGroup.Children.Add(myEmissiveMaterial);
// Add the composite material to the 3D model.
myGeometryModel.Material = myMaterialGroup;
' The material property of GeometryModel3D specifies the material applied to the 3D object.
' In this sample the material applied to the 3D object is made up of two materials layered
' on top of each other - a DiffuseMaterial (gradient brush) with an EmissiveMaterial
' layered on top (blue SolidColorBrush). The EmmisiveMaterial alters the appearance of
' the gradient toward blue.
' Create a horizontal linear gradient with four stops.
Dim myHorizontalGradient As New LinearGradientBrush()
myHorizontalGradient.StartPoint = New Point(0, 0.5)
myHorizontalGradient.EndPoint = New Point(1, 0.5)
myHorizontalGradient.GradientStops.Add(New GradientStop(Colors.Yellow, 0.0))
myHorizontalGradient.GradientStops.Add(New GradientStop(Colors.Red, 0.25))
myHorizontalGradient.GradientStops.Add(New GradientStop(Colors.Blue, 0.75))
myHorizontalGradient.GradientStops.Add(New GradientStop(Colors.LimeGreen, 1.0))
' Define material that will use the gradient.
Dim myDiffuseMaterial As New DiffuseMaterial(myHorizontalGradient)
' Add this gradient to a MaterialGroup.
Dim myMaterialGroup As New MaterialGroup()
myMaterialGroup.Children.Add(myDiffuseMaterial)
' Define an Emissive Material with a blue brush.
Dim c As New Color()
c.ScA = 1
c.ScB = 255
c.ScR = 0
c.ScG = 0
Dim myEmissiveMaterial As New EmissiveMaterial(New SolidColorBrush(c))
' Add the Emmisive Material to the Material Group.
myMaterialGroup.Children.Add(myEmissiveMaterial)
' Add the composite material to the 3D model.
myGeometryModel.Material = myMaterialGroup
備註
相依性屬性資訊
識別碼欄位 | ChildrenProperty |
設定為 的中繼資料屬性 true |
無 |