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Point4D.Add(Point4D, Point4D) 方法

定義

Point4D 結構加入至 Point4D

public:
 static System::Windows::Media::Media3D::Point4D Add(System::Windows::Media::Media3D::Point4D point1, System::Windows::Media::Media3D::Point4D point2);
public static System.Windows.Media.Media3D.Point4D Add (System.Windows.Media.Media3D.Point4D point1, System.Windows.Media.Media3D.Point4D point2);
static member Add : System.Windows.Media.Media3D.Point4D * System.Windows.Media.Media3D.Point4D -> System.Windows.Media.Media3D.Point4D
Public Shared Function Add (point1 As Point4D, point2 As Point4D) As Point4D

參數

point1
Point4D

要加的第一個 Point4D 結構。

point2
Point4D

要加的第二個 Point4D 結構。

傳回

Point4D

傳回 point1point2 的總和。

範例

下列範例示範如何新增兩 Point4D 個結構。

// Add a Point4D to a Point4D using the overloaded + operator. 
// Returns a Point4D.

Point4D point1 = new Point4D(10, 5, 1, 4);
Point4D point2 = new Point4D(15, 40, 60, 75);
Point4D pointResult = new Point4D();

pointResult = point1 + point2;
// pointResult is equal to (25, 45, 61, 79))

// Displaying Results
syntaxString = "pointResult = point1 + point2;";
resultType = "Point4D";
operationString = "Adding a 3D Point and a 3D Vector";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
' Add a Point4D to a Point4D using the overloaded + operator. 
' Returns a Point4D.

Dim point1 As New Point4D(10, 5, 1, 4)
Dim point2 As New Point4D(15, 40, 60, 75)
Dim pointResult As New Point4D()

pointResult = point1 + point2
' pointResult is equal to (25, 45, 61, 79))

' Displaying Results
syntaxString = "pointResult = point1 + point2"
resultType = "Point4D"
operationString = "Adding a 3D Point and a 3D Vector"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)

適用於

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