RotateTransform3D.CenterZ Property
Definition
Important
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Gets or sets the Z coordinate of the Point3D about which to rotate.
public:
property double CenterZ { double get(); void set(double value); };
public double CenterZ { get; set; }
member this.CenterZ : double with get, set
Public Property CenterZ As Double
Property Value
Double that represents the Z coordinate of the Point3D about which to rotate.
Examples
The following code uses this property to change the point around which a RotateTransform3D transforms the model.
public void AddAnimation(object sender, EventArgs e)
{
if ((bool)CenterAnimCheck.IsChecked == true)
{
//Shift point around which model rotates to (-0.5, -0.5, -0.5).
myHorizontalRTransform.CenterX = -0.5;
myHorizontalRTransform.CenterY = -0.5;
myHorizontalRTransform.CenterZ = -0.5;
}
if ((bool)CenterAnimCheck.IsChecked != true)
{
//Set point around which model rotates back to (0, 0, 0).
myHorizontalRTransform.CenterX = 0;
myHorizontalRTransform.CenterY = 0;
myHorizontalRTransform.CenterZ = 0;
}
}
Public Sub AddAnimation(ByVal sender As Object, ByVal e As EventArgs)
If CBool(CenterAnimCheck.IsChecked) = True Then
'Shift point around which model rotates to (-0.5, -0.5, -0.5).
myHorizontalRTransform.CenterX = -0.5
myHorizontalRTransform.CenterY = -0.5
myHorizontalRTransform.CenterZ = -0.5
End If
If CBool(CenterAnimCheck.IsChecked) <> True Then
'Set point around which model rotates back to (0, 0, 0).
myHorizontalRTransform.CenterX = 0
myHorizontalRTransform.CenterY = 0
myHorizontalRTransform.CenterZ = 0
End If
End Sub
Applies to
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