Transform3DCollection.ICollection.IsSynchronized Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
For a description of this member, see IsSynchronized.
property bool System::Collections::ICollection::IsSynchronized { bool get(); };
bool System.Collections.ICollection.IsSynchronized { get; }
member this.System.Collections.ICollection.IsSynchronized : bool
ReadOnly Property IsSynchronized As Boolean Implements ICollection.IsSynchronized
Property Value
true
if access to the Transform3DCollection is synchronized (thread safe); otherwise, false
.
Implements
Remarks
This member is an explicit interface member implementation. It can be used only when the Transform3DCollection instance is cast to an ICollection interface.