XmlNodeReader.ReadAttributeValue 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
將屬性值剖析成一或多個 Text
、EntityReference
或 EndEntity
節點。
public:
override bool ReadAttributeValue();
public override bool ReadAttributeValue ();
override this.ReadAttributeValue : unit -> bool
Public Overrides Function ReadAttributeValue () As Boolean
傳回
如果傳回的是節點,則為 true
。
如果在初次呼叫時讀取器不位於屬性節點上,或已讀取所有屬性值,則為 false
。
空白的屬性 (例如 misc=""
) 會對含有 String.Empty 值的單一節點傳回 true
。
範例
下列範例會讀取具有文字和實體參考節點的屬性。
#using <System.Xml.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml;
int main()
{
XmlNodeReader^ reader = nullptr;
try
{
//Create and load an XML document.
XmlDocument^ doc = gcnew XmlDocument;
doc->LoadXml( "<!DOCTYPE book [<!ENTITY h 'harcover'>]>"
"<book genre='novel' misc='sale-item &h; 1987'>"
"</book>" );
//Create the reader.
reader = gcnew XmlNodeReader( doc );
//Read the misc attribute. The attribute is parsed into multiple
//text and entity reference nodes.
reader->MoveToContent();
reader->MoveToAttribute( "misc" );
while ( reader->ReadAttributeValue() )
{
if ( reader->NodeType == XmlNodeType::EntityReference )
//To expand the entity, call ResolveEntity.
Console::WriteLine( "{0} {1}", reader->NodeType, reader->Name );
else
Console::WriteLine( "{0} {1}", reader->NodeType, reader->Value );
}
}
finally
{
if ( reader != nullptr )
reader->Close();
}
}
using System;
using System.IO;
using System.Xml;
public class Sample
{
public static void Main()
{
XmlNodeReader reader = null;
try
{
//Create and load an XML document.
XmlDocument doc = new XmlDocument();
doc.LoadXml("<!DOCTYPE book [<!ENTITY h 'harcover'>]>" +
"<book genre='novel' misc='sale-item &h; 1987'>" +
"</book>");
//Create the reader.
reader = new XmlNodeReader(doc);
//Read the misc attribute. The attribute is parsed into multiple
//text and entity reference nodes.
reader.MoveToContent();
reader.MoveToAttribute("misc");
while (reader.ReadAttributeValue()){
if (reader.NodeType==XmlNodeType.EntityReference)
//To expand the entity, call ResolveEntity.
Console.WriteLine("{0} {1}", reader.NodeType, reader.Name);
else
Console.WriteLine("{0} {1}", reader.NodeType, reader.Value);
}
}
finally
{
if (reader != null)
reader.Close();
}
}
} // End class
Option Explicit
Option Strict
Imports System.IO
Imports System.Xml
Public Class Sample
Public Shared Sub Main()
Dim reader As XmlNodeReader = Nothing
Try
'Create and load an XML document.
Dim doc As New XmlDocument()
doc.LoadXml("<!DOCTYPE book [<!ENTITY h 'harcover'>]>" & _
"<book genre='novel' misc='sale-item &h; 1987'>" & _
"</book>")
'Create the reader.
reader = New XmlNodeReader(doc)
'Read the misc attribute. The attribute is parsed into multiple
'text and entity reference nodes.
reader.MoveToContent()
reader.MoveToAttribute("misc")
While reader.ReadAttributeValue()
If reader.NodeType = XmlNodeType.EntityReference Then
'To expand the entity, call ResolveEntity.
Console.WriteLine("{0} {1}", reader.NodeType, reader.Name)
Else
Console.WriteLine("{0} {1}", reader.NodeType, reader.Value)
End If
End While
Finally
If Not (reader Is Nothing) Then
reader.Close()
End If
End Try
End Sub
End Class
備註
注意
在 .NET Framework 2.0 中,建議的做法是使用 XmlReaderSettings 類別和 Create 方法建立 XmlReader 實例。 這可讓您充分利用.NET Framework中引進的所有新功能。 如需詳細資訊,請參閱參考頁面中的 XmlReader 一節。
呼叫 MoveToAttribute 之後,請使用此方法來讀取構成屬性值的文字或實體參考節點。 Depth屬性值節點的 是屬性節點的一個加上深度;當您逐步進入和離開一般實體參考時,它會遞增和遞減一個節點。