您可以使用物件初始化表達式,以宣告方式初始化型別物件,而不需明確叫用型別的建構函式。
下列範例示範如何搭配具名物件使用物件初始化表達式。 編譯程式會先存取無參數實例建構函式,然後處理成員初始化,以處理物件初始化表達式。 因此,如果無參數建構函式在類別中宣告為 private
,則需要公用存取的物件初始化表達式將會失敗。
如果您要定義匿名類型,則必須使用物件初始化表達式。 如需詳細資訊,請參閱 如何在查詢中傳回元素屬性的子集。
範例
下列範例示範如何使用物件初始化表達式來初始化新的 StudentName
類型。 本範例會在 StudentName
類型中設定屬性:
public class HowToObjectInitializers
{
public static void Main()
{
// Declare a StudentName by using the constructor that has two parameters.
StudentName student1 = new StudentName("Craig", "Playstead");
// Make the same declaration by using an object initializer and sending
// arguments for the first and last names. The parameterless constructor is
// invoked in processing this declaration, not the constructor that has
// two parameters.
StudentName student2 = new StudentName
{
FirstName = "Craig",
LastName = "Playstead"
};
// Declare a StudentName by using an object initializer and sending
// an argument for only the ID property. No corresponding constructor is
// necessary. Only the parameterless constructor is used to process object
// initializers.
StudentName student3 = new StudentName
{
ID = 183
};
// Declare a StudentName by using an object initializer and sending
// arguments for all three properties. No corresponding constructor is
// defined in the class.
StudentName student4 = new StudentName
{
FirstName = "Craig",
LastName = "Playstead",
ID = 116
};
Console.WriteLine(student1.ToString());
Console.WriteLine(student2.ToString());
Console.WriteLine(student3.ToString());
Console.WriteLine(student4.ToString());
}
// Output:
// Craig 0
// Craig 0
// 183
// Craig 116
public class StudentName
{
// This constructor has no parameters. The parameterless constructor
// is invoked in the processing of object initializers.
// You can test this by changing the access modifier from public to
// private. The declarations in Main that use object initializers will
// fail.
public StudentName() { }
// The following constructor has parameters for two of the three
// properties.
public StudentName(string first, string last)
{
FirstName = first;
LastName = last;
}
// Properties.
public string? FirstName { get; set; }
public string? LastName { get; set; }
public int ID { get; set; }
public override string ToString() => FirstName + " " + ID;
}
}
物件初始化表達式可用來設定 物件中的索引器。 下列範例會定義 BaseballTeam
類別,該類別會使用索引器來取得和設定不同位置的玩家。 初始化器可以根據位置的縮寫或棒球計分卡中的位置編號來指派球員:
public class HowToIndexInitializer
{
public class BaseballTeam
{
private string[] players = new string[9];
private readonly List<string> positionAbbreviations = new List<string>
{
"P", "C", "1B", "2B", "3B", "SS", "LF", "CF", "RF"
};
public string this[int position]
{
// Baseball positions are 1 - 9.
get { return players[position-1]; }
set { players[position-1] = value; }
}
public string this[string position]
{
get { return players[positionAbbreviations.IndexOf(position)]; }
set { players[positionAbbreviations.IndexOf(position)] = value; }
}
}
public static void Main()
{
var team = new BaseballTeam
{
["RF"] = "Mookie Betts",
[4] = "Jose Altuve",
["CF"] = "Mike Trout"
};
Console.WriteLine(team["2B"]);
}
}
範例接下來將顯示使用含參數與不含參數的建構函式時,建構子和成員初始化的執行順序:
public class ObjectInitializersExecutionOrder
{
public static void Main()
{
new Person { FirstName = "Paisley", LastName = "Smith", City = "Dallas" };
new Dog(2) { Name = "Mike" };
}
public class Dog
{
private int age;
private string name;
public Dog(int age)
{
Console.WriteLine("Hello from Dog's non-parameterless constructor");
this.age = age;
}
public required string Name
{
get { return name; }
set
{
Console.WriteLine("Hello from setter of Dog's required property 'Name'");
name = value;
}
}
}
public class Person
{
private string firstName;
private string lastName;
private string city;
public Person()
{
Console.WriteLine("Hello from Person's parameterless constructor");
}
public required string FirstName
{
get { return firstName; }
set
{
Console.WriteLine("Hello from setter of Person's required property 'FirstName'");
firstName = value;
}
}
public string LastName
{
get { return lastName; }
init
{
Console.WriteLine("Hello from setter of Person's init property 'LastName'");
lastName = value;
}
}
public string City
{
get { return city; }
set
{
Console.WriteLine("Hello from setter of Person's property 'City'");
city = value;
}
}
}
// Output:
// Hello from Person's parameterless constructor
// Hello from setter of Person's required property 'FirstName'
// Hello from setter of Person's init property 'LastName'
// Hello from setter of Person's property 'City'
// Hello from Dog's non-parameterless constructor
// Hello from setter of Dog's required property 'Name'
}
不含new
關鍵字的物件初始化程式碼
您也可以使用物件初始化語法,而不使用new
關鍵詞來初始化巢狀物件的屬性。 此語法特別適用於唯讀屬性:
public class ObjectInitializerWithoutNew
{
public class Address
{
public string Street { get; set; } = "";
public string City { get; set; } = "";
public string State { get; set; } = "";
}
public class Person
{
public string Name { get; set; } = "";
public Address HomeAddress { get; set; } = new(); // Property with setter
}
public static void Examples()
{
// Example 1: Using object initializer WITHOUT 'new' keyword
// This modifies the existing Address instance created in the constructor
var person1 = new Person
{
Name = "Alice",
HomeAddress = { Street = "123 Main St", City = "Anytown", State = "CA" }
};
// Example 2: Using object initializer WITH 'new' keyword
// This creates a completely new Address instance
var person2 = new Person
{
Name = "Bob",
HomeAddress = new Address { Street = "456 Oak Ave", City = "Somewhere", State = "NY" }
};
// Both approaches work, but they behave differently:
// - person1.HomeAddress is the same instance that was created in Person's constructor
// - person2.HomeAddress is a new instance, replacing the one from the constructor
Console.WriteLine($"Person 1: {person1.Name} at {person1.HomeAddress.Street}, {person1.HomeAddress.City}, {person1.HomeAddress.State}");
Console.WriteLine($"Person 2: {person2.Name} at {person2.HomeAddress.Street}, {person2.HomeAddress.City}, {person2.HomeAddress.State}");
}
}
此方法會修改巢狀對象的現有實例,而不是建立新的實例。 如需詳細資訊和範例,請參閱 具有類別類型屬性的物件初始化表達式。