Testing and Releasing
Testing and releasing Xbox Live features of the Microsoft Game Development Kit (GDK).
In this section
Portal config
Configuring Xbox services to support various features for your game.
Sandboxes
Sandboxes are for testing and publishing in an isolated environment.
Test accounts
Creating accounts for testing your Xbox services-enabled game during development.
Troubleshooting Xbox services
Troubleshoot Xbox services development, such as by logging responses, checking the dev PC setup, checking the sign-in sandbox, and logging calls.
Best practices for Xbox services
Best practices for calling Xbox Live APIs, such as proper calling patterns and retry logic.
Error handling
Handling errors when calling an Xbox services service.
Tools for Xbox services
Tools to help develop and test an Xbox services-enabled title.