SyncLock Statement
Acquires an exclusive lock for a statement block before executing the block.
SyncLock lockobject
[ block ]
End SyncLock
Parts
- lockobject
Required. Expression that evaluates to an object reference.
- block
Optional. Block of statements that are to execute when the lock is acquired.
- End SyncLock
Terminates a SyncLock block.
Remarks
The SyncLock statement ensures that multiple threads do not execute the statement block at the same time. SyncLock prevents each thread from entering the block until no other thread is executing it.
The most common use of SyncLock is to protect data from being updated by more than one thread simultaneously. If the statements that manipulate the data must go to completion without interruption, put them inside a SyncLock block.
A statement block protected by an exclusive lock is sometimes called a critical section.
Rules
Branching. You cannot branch into a SyncLock block from outside the block.
Lock Object Value. The value of lockobject cannot be Nothing. You must create the lock object before you use it in a SyncLock statement.
You cannot change the value of lockobject while executing a SyncLock block. The mechanism requires that the lock object remain unchanged.
Behavior
Mechanism. When a thread reaches the SyncLock statement, it evaluates the lockobject expression and suspends execution until it acquires an exclusive lock on the object returned by the expression. When another thread reaches the SyncLock statement, it does not acquire a lock until the first thread executes the End SyncLock statement.
Protected Data. If lockobject is a Shared variable, the exclusive lock prevents a thread in any instance of the class from executing the SyncLock block while any other thread is executing it. This protects data that is shared among all the instances.
If lockobject is an instance variable (not Shared), the lock prevents a thread running in the current instance from executing the SyncLock block at the same time as another thread in the same instance. This protects data maintained by the individual instance.
Acquisition and Release. A SyncLock block behaves like a Try...Finally construction in which the Try block acquires an exclusive lock on lockobject and the Finally block releases it. Because of this, the SyncLock block guarantees release of the lock, no matter how you exit the block. This is true even in the case of an unhandled exception.
Framework Calls. The SyncLock block acquires and releases the exclusive lock by calling the Enter and Exit methods of the Monitor class in the System.Threading namespace.
Programming Practices
The lockobject expression should always evaluate to an object that belongs exclusively to your class. You should declare a Private object variable to protect data belonging to the current instance, or a Private Shared object variable to protect data common to all instances.
You should not use the Me keyword to provide a lock object for instance data. If code external to your class has a reference to an instance of your class, it could use that reference as a lock object for a SyncLock block completely different from yours, protecting different data. In this way, your class and the other class could block each other from executing their unrelated SyncLock blocks. Similarly locking on a string can be problematic since any other code in the process using the same string will share the same lock.
You should also not use the Me.GetType method to provide a lock object for shared data. This is because GetType always returns the same Type object for a given class name. External code could call GetType on your class and obtain the same lock object you are using. This would result in the two classes blocking each other from their SyncLock blocks.
Example
The following example shows a class that maintains a simple list of messages. It holds the messages in an array and the last used element of that array in a variable. The addAnotherMessage
procedure increments the last element and stores the new message. Those two operations are protected by the SyncLock and End SyncLock statements, because once the last element has been incremented, the new message must be stored before any other thread can increment the last element again.
Class simpleMessageList
Public messagesList() As String = New String(50) {}
Public messagesLast As Integer = -1
Private messagesLock As New Object
Public Sub addAnotherMessage(ByVal newMessage As String)
SyncLock messagesLock
messagesLast += 1
messagesList(messagesLast) = newMessage
End SyncLock
End Sub
End Class
If the simpleMessageList
class shared one list of messages among all its instances, then the variables messagesList
and messagesLast
would be declared as Shared. In this case, the variable messagesLock
should also be Shared, so that there would be a single lock object used by every instance.