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HOW TO:使用主要畫面格建立雙精度浮點數的動畫

本範例說明如何使用主要畫面格建立屬性值 (這個屬性會採用 Double) 的動畫。

範例

下列範例會在畫面上移動矩形。 此範例會使用 DoubleAnimationUsingKeyFrames 類別,將套用至 RectangleTranslateTransformX 屬性顯示為動畫。 這個動畫以下列方式使用三個主要畫面格,會無限重複:

  1. 在前三秒內,使用 LinearDoubleKeyFrame 類別的執行個體,從起始位置沿著路徑以穩定速率將矩形移動至 500 位置。 線性的主要畫面格 (例如 LinearDoubleKeyFrame) 會在兩個值之間建立平滑的線性轉換。

  2. 在第四秒結束時,使用 DiscreteDoubleKeyFrame 類別的執行個體,突然將矩形移動至下一個位置。 不連續的主要畫面格 (例如 DiscreteDoubleKeyFrame) 會在值之間建立突然的跳躍點。 在這個範例中,矩形是在起始位置,接著會突然出現在 500 位置。

  3. 在最後兩秒時,使用 SplineDoubleKeyFrame 類別的執行個體,將矩形移回至起始位置。 曲線主要畫面格 (例如 SplineDoubleKeyFrame) 會根據 KeySpline 屬性的值建立值之間的可變轉換。 在這個範例中,矩形一開始會緩慢移動,接著當接近時間區段結尾時會以指數型方式加速。


Imports System
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Shapes
Imports System.Windows.Media.Animation
Imports System.Windows.Media

Namespace Microsoft.Samples.KeyFrameExamples
    ''' <summary>
    ''' This example shows how to use the DoubleAnimationUsingKeyFrames class to
    ''' animate the position of an object.
    ''' Key frame animations enable you to create complex animations 
    ''' by specifying multiple destination values
    ''' and controlling the animation's interpolation method.
    ''' </summary>
    Public Class AltDoubleAnimationUsingKeyFramesExample
        Inherits Page
        Public Sub New()
            Title = "DoubleAnimationUsingKeyFrames Example"
            Background = Brushes.White
            Margin = New Thickness(20)

            ' Create a NameScope for this page so that
            ' Storyboards can be used.
            NameScope.SetNameScope(Me, New NameScope())

            ' Create a rectangle.
            Dim aRectangle As New Rectangle()
            aRectangle.Width = 100
            aRectangle.Height = 100
            aRectangle.Stroke = Brushes.Black
            aRectangle.StrokeThickness = 5

            ' Create a Canvas to contain and
            ' position the rectangle.
            Dim containerCanvas As New Canvas()
            containerCanvas.Width = 610
            containerCanvas.Height = 300
            containerCanvas.Children.Add(aRectangle)
            Canvas.SetTop(aRectangle, 100)
            Canvas.SetLeft(aRectangle, 10)

            ' Create a TranslateTransform to 
            ' move the rectangle.
            Dim animatedTranslateTransform As New TranslateTransform()
            aRectangle.RenderTransform = animatedTranslateTransform

            ' Assign the TranslateTransform a name so that
            ' it can be targeted by a Storyboard.
            Me.RegisterName("AnimatedTranslateTransform", animatedTranslateTransform)

            ' Create a DoubleAnimationUsingKeyFrames to
            ' animate the TranslateTransform.
            Dim translationAnimation As New DoubleAnimationUsingKeyFrames()
            translationAnimation.Duration = TimeSpan.FromSeconds(6)

            ' Animate from the starting position to 500
            ' over the first second using linear
            ' interpolation.
            translationAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(500, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(3)))) ' KeyTime -  Target value (KeyValue)

            ' Animate from 500 (the value of the previous key frame) 
            ' to 400 at 4 seconds using discrete interpolation.
            ' Because the interpolation is discrete, the rectangle will appear
            ' to "jump" from 500 to 400.
            translationAnimation.KeyFrames.Add(New DiscreteDoubleKeyFrame(400, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(4)))) ' KeyTime -  Target value (KeyValue)

            ' Animate from 400 (the value of the previous key frame) to 0
            ' over two seconds, starting at 4 seconds (the key time of the
            ' last key frame) and ending at 6 seconds.
            translationAnimation.KeyFrames.Add(New SplineDoubleKeyFrame(0, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(6)), New KeySpline(0.6,0.0,0.9,0.0))) ' KeySpline -  KeyTime -  Target value (KeyValue)

            ' Set the animation to repeat forever. 
            translationAnimation.RepeatBehavior = RepeatBehavior.Forever

            ' Set the animation to target the X property
            ' of the object named "AnimatedTranslateTransform."
            Storyboard.SetTargetName(translationAnimation, "AnimatedTranslateTransform")
            Storyboard.SetTargetProperty(translationAnimation, New PropertyPath(TranslateTransform.XProperty))

            ' Create a storyboard to apply the animation.
            Dim translationStoryboard As New Storyboard()
            translationStoryboard.Children.Add(translationAnimation)

            ' Start the storyboard after the rectangle loads.
            AddHandler aRectangle.Loaded, Sub(sender As Object, e As RoutedEventArgs) translationStoryboard.Begin(Me)

            Content = containerCanvas
        End Sub

    End Class
End Namespace
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Media;

namespace Microsoft.Samples.KeyFrameExamples
{
    /// <summary>
    /// This example shows how to use the DoubleAnimationUsingKeyFrames class to
    /// animate the position of an object.
    /// Key frame animations enable you to create complex animations 
    /// by specifying multiple destination values
    /// and controlling the animation's interpolation method.
    /// </summary>
    public class AltDoubleAnimationUsingKeyFramesExample : Page
    {
        public AltDoubleAnimationUsingKeyFramesExample()
        {
            Title = "DoubleAnimationUsingKeyFrames Example";
            Background = Brushes.White;
            Margin = new Thickness(20);

            // Create a NameScope for this page so that
            // Storyboards can be used.
            NameScope.SetNameScope(this, new NameScope());

            // Create a rectangle.
            Rectangle aRectangle = new Rectangle();
            aRectangle.Width = 100;
            aRectangle.Height = 100;
            aRectangle.Stroke = Brushes.Black;
            aRectangle.StrokeThickness = 5;

            // Create a Canvas to contain and
            // position the rectangle.
            Canvas containerCanvas = new Canvas();
            containerCanvas.Width = 610;
            containerCanvas.Height = 300;
            containerCanvas.Children.Add(aRectangle);
            Canvas.SetTop(aRectangle, 100);
            Canvas.SetLeft(aRectangle, 10);         

            // Create a TranslateTransform to 
            // move the rectangle.
            TranslateTransform animatedTranslateTransform = 
                new TranslateTransform();
            aRectangle.RenderTransform = animatedTranslateTransform;  

            // Assign the TranslateTransform a name so that
            // it can be targeted by a Storyboard.
            this.RegisterName(
                "AnimatedTranslateTransform", animatedTranslateTransform);

            // Create a DoubleAnimationUsingKeyFrames to
            // animate the TranslateTransform.
            DoubleAnimationUsingKeyFrames translationAnimation 
                = new DoubleAnimationUsingKeyFrames();
            translationAnimation.Duration = TimeSpan.FromSeconds(6);

            // Animate from the starting position to 500
            // over the first second using linear
            // interpolation.
            translationAnimation.KeyFrames.Add(
                new LinearDoubleKeyFrame(
                    500, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(3))) // KeyTime
                );

            // Animate from 500 (the value of the previous key frame) 
            // to 400 at 4 seconds using discrete interpolation.
            // Because the interpolation is discrete, the rectangle will appear
            // to "jump" from 500 to 400.
            translationAnimation.KeyFrames.Add(
                new DiscreteDoubleKeyFrame(
                    400, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(4))) // KeyTime
                );

            // Animate from 400 (the value of the previous key frame) to 0
            // over two seconds, starting at 4 seconds (the key time of the
            // last key frame) and ending at 6 seconds.
            translationAnimation.KeyFrames.Add(
                new SplineDoubleKeyFrame(
                    0, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(6)), // KeyTime
                    new KeySpline(0.6,0.0,0.9,0.0) // KeySpline
                    )
                );

            // Set the animation to repeat forever. 
            translationAnimation.RepeatBehavior = RepeatBehavior.Forever;

            // Set the animation to target the X property
            // of the object named "AnimatedTranslateTransform."
            Storyboard.SetTargetName(translationAnimation, "AnimatedTranslateTransform");
            Storyboard.SetTargetProperty(
                translationAnimation, new PropertyPath(TranslateTransform.XProperty));

            // Create a storyboard to apply the animation.
            Storyboard translationStoryboard = new Storyboard();
            translationStoryboard.Children.Add(translationAnimation);

            // Start the storyboard after the rectangle loads.
            aRectangle.Loaded += delegate(object sender, RoutedEventArgs e)
            {
                translationStoryboard.Begin(this);
            };

            Content = containerCanvas;
        }

    }
}
<!-- This example shows how to use the DoubleAnimationUsingKeyFrames to 
     animate the position of an object. 
     Key frame animations enable you to create complex animations 
     by specifying multiple destination values
     and controlling the animation's interpolation method.
-->
<Page 
  xmlns="https://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="https://schemas.microsoft.com/winfx/2006/xaml"
  Title="DoubleAnimationUsingKeyFrames Example"
  Background="White" Margin="20">       
  <Canvas Width="610" Height="300">

    <!-- The position of this rectangle is animated using 
         a key frame animation. -->
    <Rectangle 
      Canvas.Top="100"
      Canvas.Left="10"
      Height="100"
      Width="100"
      Stroke="Black"
      StrokeThickness="5">
      <Rectangle.RenderTransform>
        <TranslateTransform x:Name="AnimatedTranslateTransform" />
      </Rectangle.RenderTransform>

      <Rectangle.Triggers>
        <EventTrigger RoutedEvent="Rectangle.Loaded">
          <BeginStoryboard>
            <Storyboard>

              <!-- Animate the TranslateTransform.X property using 3 KeyFrames
                   which animates the rectangle along a straight line. 
                   This animation repeats indefinitely. -->
              <DoubleAnimationUsingKeyFrames
                Storyboard.TargetName="AnimatedTranslateTransform"
                Storyboard.TargetProperty="X"
                Duration="0:0:6"
                RepeatBehavior="Forever">

                <!-- Using a LinearDoubleKeyFrame, the rectangle moves 
                     steadily from its starting position to 500 over 
                     the first 3 seconds.  -->
                <LinearDoubleKeyFrame Value="500" KeyTime="0:0:3" />

                <!-- Using a DiscreteDoubleKeyFrame, the rectangle suddenly 
                     appears at 400 after the fourth second of the animation. -->
                <DiscreteDoubleKeyFrame Value="400" KeyTime="0:0:4" />

                <!-- Using a SplineDoubleKeyFrame, the rectangle moves 
                     back to its starting point. The
                     animation starts out slowly at first and then speeds up. 
                     This KeyFrame ends after the 6th
                     second. -->
                <SplineDoubleKeyFrame KeySpline="0.6,0.0 0.9,0.00" Value="0" KeyTime="0:0:6" />
              </DoubleAnimationUsingKeyFrames>
            </Storyboard>
          </BeginStoryboard>
        </EventTrigger>
      </Rectangle.Triggers>
    </Rectangle>
  </Canvas>
</Page>

如需完整範例,請參閱 KeyFrame 動畫範例 (英文)。

為了保持與其他動畫範例的一致性,這個範例的程式碼版本是使用 Storyboard 物件來套用 DoubleAnimationUsingKeyFrames。 或者,在程式碼中套用單一動畫時,使用 BeginAnimation 方法會比使用 Storyboard 更簡單。 如需範例,請參閱 HOW TO:不使用腳本而建立屬性的動畫

請參閱

參考

DoubleAnimationUsingKeyFrames

Rectangle

LinearDoubleKeyFrame

DiscreteDoubleKeyFrame

SplineDoubleKeyFrame

概念

主要畫面格動畫概觀

其他資源

主要畫面格動畫 HOW TO 主題