Matrix Members
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Describes and manipulates a matrix.
The Matrix type exposes the following members.
Methods
Name | Description | |
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Add | Adds two matrices. |
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AffineTransformation2D | Builds a 2-D affine transformation matrix in the xy plane. |
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Equals | Returns a value that indicates whether the current instance is equal to a specified object. (Overrides ValueType.Equals(Object).) |
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Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode | Returns the hash code for the current instance. (Overrides ValueType.GetHashCode().) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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Invert | Overloaded. Calculates the inverse of a matrix. |
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LookAtLH | Builds a left-handed look-at matrix. |
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LookAtRH | Builds a right-handed look-at matrix. |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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Multiply | Overloaded. Determines the product of two matrices. |
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MultiplyTranspose | Overloaded. Calculates the transposed product of two matrices. |
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OrthoLH | Builds a left-handed orthogonal projection matrix. |
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OrthoOffCenterLH | Builds a customized, left-handed orthogonal projection matrix. |
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OrthoOffCenterRH | Builds a customized, right-handed orthogonal projection matrix. |
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OrthoRH | Builds a right-handed orthogonal projection matrix. |
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PerspectiveFovLH | Builds a left-handed perspective projection matrix based on a field of view. |
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PerspectiveFovRH | Builds a right-handed perspective projection matrix based on a field of view (FOV). |
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PerspectiveLH | Builds a left-handed perspective projection matrix. |
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PerspectiveOffCenterLH | Builds a customized, left-handed perspective projection matrix. |
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PerspectiveOffCenterRH | Builds a customized, right-handed perspective projection matrix. |
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PerspectiveRH | Builds a right-handed perspective projection matrix. |
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RotationAxis | Rotates the matrix around an arbitrary axis. |
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RotationQuaternion | Builds a matrix from a quaternion. |
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RotationX | Builds a matrix that rotates around the x-axis. |
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RotationY | Builds a matrix that rotates around the y-axis. |
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RotationYawPitchRoll | Builds a matrix with a specified yaw, pitch, and roll. |
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RotationZ | Builds a matrix that rotates around the z-axis. |
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Scaling | Overloaded. Builds a matrix that scales along the x-axis, y-axis, and z-axis. |
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Subtract | Subtracts one matrix from another. |
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ToString | Returns a String that represents the current Object. (Inherited from Object.) |
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Transformation | Builds a transformation matrix. |
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Transformation2D | Builds a 2-D transformation matrix in the xy plane. |
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Translation | Overloaded. Builds a matrix using specified offsets. |
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TransposeMatrix | Returns the matrix transpose of a given matrix. |
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Operators
Name | Description | |
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Addition | Adds two instances of the Matrix structure. |
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Equality | Compares the specified matrices to determine whether they are the same. |
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Inequality | Compares the specified matrices to determine whether they are different. |
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Multiply | Determines the product of two matrices. |
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Subtraction | Subtracts two instances of the Matrix structure. |
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Fields
Name | Description | |
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M11 | Represents the element in the first row and the first column of the matrix. |
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M12 | Represents the element in the first row and the second column of the matrix. |
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M13 | Represents the element in the first row and the third column of the matrix. |
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M14 | Represents the element in the first row and the fourth column of the matrix. |
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M21 | Represents the element in the second row and the first column of the matrix. |
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M22 | Represents the element in the second row and the second column of the matrix. |
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M23 | Represents the element in the second row and the third column of the matrix. |
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M24 | Represents the element in the second row and the fourth column of the matrix. |
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M31 | Represents the element in the third row and the first column of the matrix. |
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M32 | Represents the element in the third row and the second column of the matrix. |
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M33 | Represents the element in the third row and the third column of the matrix. |
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M34 | Represents the element in the third row and the fourth column of the matrix. |
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M41 | Represents the element in the fourth row and the first column of the matrix. |
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M42 | Represents the element in the fourth row and the second column of the matrix. |
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M43 | Represents the element in the fourth row and the third column of the matrix. |
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M44 | Represents the element in the fourth row and the fourth column of the matrix. |
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Properties
Name | Description | |
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Determinant | Gets the determinant of the matrix. |
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Identity | Gets an identity matrix. |
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Zero | Gets an empty matrix. |
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