Setting Up the Build Environment
Microsoft DirectShow 9.0 |
Setting Up the Build Environment
This article describes how to build Microsoft® DirectShow® applications. You can build a project from the command line, or from within the Microsoft® Visual Studio® environment that comes with Microsoft® Visual C++®:
Header Files
All DirectShow applications use the header file shown in the following table.
Header File | Required For |
Dshow.h | All DirectShow applications. |
Some DirectShow interfaces require additional header files. These requirements are noted in the interface reference.
Library Files
DirectShow uses the library files shown in the following table.
Library File | Description |
Strmiids.lib | Exports class identifiers (CLSIDs) and interface identifiers (IIDs). All DirectShow applications require this library. |
Quartz.lib | Exports the AMGetErrorText function. If you do not call this function, this library is not required. |
See Also