InkCollector.GetGestureStatus Method
InkCollector.GetGestureStatus Method |
Returns a value that indicates whether the InkCollector object has interest in a particular application gesture.
Definition
Visual Basic .NET Public Function GetGestureStatus( _
ByVal gesture As ApplicationGesture _
) As BooleanC# public bool GetGestureStatus(
ApplicationGesture gesture
);Managed C++ public: bool* GetGestureStatus(
ApplicationGesture *gesture
);
Parameters
> > >
gesture Microsoft.Ink.ApplicationGesture. A member of the ApplicationGesture enumeration that represents the gesture to query about.
AllGestures0
Recognizes all application-specific gestures. NoGesture61440
Recognizes no application-specific gestures. Scratchout61441
Erases content. This gesture requires at least three strokes in a back-and-forth direction. Triangle61442
Inserts input. The triangle must be drawn in a single stroke, without lifting the pen. Square61443
Marks an action item. The square can be drawn in one or two strokes. In one stroke, draw the entire square without lifting the pen. In two strokes, draw three sides of the square and use another stroke to draw the remaining side. Do not use more than two strokes to draw the square. Star61444
Marks an action item. The star must have exactly five points and be drawn in a single stroke without lifting the pen. Check61445
Denotes a check-off. The upward stroke must be twice as long as the smaller downward stroke. Curlicue61456
Cuts a word. Start the curlicue on the word you intend to cut. DoubleCurlicue61457
Copies a word. Start the double-curlicue on the word you intend to copy. Circle61472
Has no suggested semantic behavior or action. The circle must be drawn in a single stroke without lifting the pen. DoubleCircle61473
Pastes a selection. The two circles must overlap each other and be drawn in a single stroke without lifting the pen. SemiCircleLeft61480
Undoes an action. The semicircle must be drawn from left to right. The two ends of the semicircle should be as horizontally even as possible . SemiCircleRight61481
Redoes an action. The semicircle must be drawn from right to left. The two ends of the semicircle should be as horizontally even as possible. ChevronUp61488
Has no suggested semantic behavior or action. Both sides of the chevron must be drawn as equal as possible. The angle must be sharp and end in a point. ChevronDown61489
Has no suggested semantic behavior or action. Both sides of the chevron must be drawn as equal as possible. The angle must be sharp and end in a point. ChevronLeft61490
Has no suggested semantic behavior or action. Both sides of the chevron must be drawn as equal as possible. The angle must be sharp and end in a point. ChevronRight61491
Has no suggested semantic behavior or action. Both sides of the chevron must be drawn as equal as possible. The angle must be sharp and end in a point. ArrowUp61496
Has no suggested semantic behavior or action. The arrow can be drawn in single stroke or in two strokes where one stroke is the line and the other is the arrow head. Do not use more than two strokes to draw the arrow. ArrowDown61497
Has no suggested semantic behavior or action. The arrow can be drawn in a single stroke or in two strokes where one stroke is the line and the other is the arrow head. Do not use more than two strokes to draw the arrow. ArrowLeft61498
Has no suggested semantic behavior or action. The arrow can be drawn in a single stroke or in two strokes where one stroke is the line and the other is the arrow head. Do not use more than two strokes to draw the arrow. ArrowRight61499
Has no suggested semantic behavior or action. The arrow can be drawn in a single stroke or in two strokes where one stroke is the line and the other is the arrow head. Do not use more than two strokes to draw the arrow. Up61528
Has no suggested semantic behavior or action. This gesture must be drawn as a single fast flick in the upward direction. Down61529
Has no suggested semantic behavior or action. This gesture must be drawn as a single fast flick in the downward direction. Left61530
Specifies a backspace. This gesture must be drawn as a single fast flick to the left. Right61531
Signifies a space. This gesture must be drawn as a single fast flick to the right. UpDown61536
Undoes an action. This gesture must be drawn in a single stroke starting with the up stroke. The two strokes must be as close to each other as possible. DownUp61537
Has no suggested semantic behavior or action. This gesture must be drawn in a single stroke starting with the down stroke. The two strokes must be as close to each other as possible. LeftRight61538
Cuts a selection. This gesture must be drawn in a single stroke starting with the left stroke. The two strokes must be as close to each other as possible. RightLeft61539
Copies a selection. This gesture must be drawn in a single stroke starting with the right stroke. The two strokes must be as close to each other as possible. UpLeftLong61540
Decreases the indent. This gesture must be drawn in a single stroke starting with the up stroke. The left stroke must be about twice as long as the up stroke, and the two strokes must be at a right angle. UpRightLong61541
Signifies pressing a TAB key. This gesture must be drawn in a single stroke starting with the up stroke. The right stroke must be about twice as long as the up stroke, and the two strokes must be at a right angle. DownLeftLong61542
Signifies pressing an ENTER key. This gesture must be drawn in a single stroke starting with the down stroke. The left stroke is about twice as long as the up stroke, and the two strokes must be at a right angle. DownRightLong61543
Signifies pressing the spacebar. This gesture must be drawn in a single stroke starting with the down stroke. The right stroke must be about twice as long as the up stroke, and the two strokes must be at a right angle. UpLeft61544
Has no suggested semantic behavior or action. This gesture must be drawn in a single stroke starting with the up stroke. The two sides must be as equal in length as possible and at a right angle. UpRight61545
Has no suggested semantic behavior or action. This gesture must be drawn in a single stroke starting with the up stroke. The two sides must be as equal in length as possible and at a right angle. DownLeft61546
Has no suggested semantic behavior or action. This gesture must be drawn in a single stroke starting with the down stroke. The two sides must be as equal in length as possible and at a right angle. DownRight61547
Has no suggested semantic behavior or action. This gesture must be drawn in a single stroke starting with the down stroke. The two sides must be as equal in length as possible and at a right angle. LeftUp61548
Has no suggested semantic behavior or action. This gesture must be drawn in a single stroke starting with the left stroke. The two sides must be as equal in length as possible and at a right angle. LeftDown61549
Has no suggested semantic behavior or action. This gesture must be drawn in a single stroke starting with the left stroke. The two sides are as equal in length as possible and at a right angle. RightUp61550
Signifies an Input Method Editor (IME) convert. This gesture must be drawn in a single stroke starting with the right stroke. The two sides must be as equal in length as possible and at a right angle. RightDown61551
Has no suggested semantic behavior or action. This gesture must be drawn in a single stroke starting with the right stroke. The two sides must be as equal in length as possible and at a right angle. Exclamation61604
Has no suggested semantic behavior or action. The line must be drawn first and then the dot drawn quickly and as close to the line as possible. Tap61680
Signifies a mouse click. For the least amount of slippage, the tap must be made quickly. DoubleTap61681
Signifies a mouse double-click. The two taps must be made quickly to result in the least amount of slippage and the least duration between taps. In addition, the taps must be as close to each other as possible. Return Value
System.Boolean. Whether the InkCollector object has interest in a particular application gesture.
true
The InkCollector object has interest in the gesture. The Gesture event is raised when the gesture is recognized. false
The InkCollector object has no interest in the gesture. Exceptions
COMException :
ObjectDisposedException : The InkCollector object is disposed.Remarks
This method throws an exception if the gesture parameter is set to AllGestures.
To set interest of the InkCollector object for a particular gesture, call the InkCollector.SetGestureStatus method.
Note: By default, the InkCollector object does not have interest in any application gesture.
Examples
[C#]
This C# example creates an ArrayList that contains all application gestures for which an InkCollector object, theInkCollector, has interest.
using Microsoft.Ink; // . . . // Return an array of all of the ApplicationGestures that // have their status set to true on the InkCollector object. private ApplicationGesture [] GetSetAppGestures(InkCollector theInkCollector) { ArrayList result = new ArrayList(); Array gestureArray = System.Enum.GetValues(typeof(ApplicationGesture)); foreach (ApplicationGesture theGesture in gestureArray) { // ApplicationGesture.AllGestures is not a meaningful gesture // to pass to GetGestureStatus() if (theGesture != ApplicationGesture.AllGestures && theInkCollector.GetGestureStatus(theGesture)) { result.Add(theGesture); } } return (ApplicationGesture[])result.ToArray(typeof(ApplicationGesture)); }
[VB.NET]
This Microsoft® Visual Basic® .NET example creates an ArrayList that contains all application gestures for which an InkCollector object, theInkCollector, has interest.
Imports Microsoft.Ink ' . . . ' Return an array of all of the ApplicationGestures that ' have their status set to true on the InkCollector object. Private Function GetSetAppGestures(ByVal theInkCollector As InkCollector) As ApplicationGesture() Dim result As New ArrayList() Dim sampleGesture As ApplicationGesture = ApplicationGesture.NoGesture Dim theGestures As Array = System.Enum.GetValues(sampleGesture.GetType()) Dim theGesture As ApplicationGesture For Each theGesture In theGestures ' ApplicationGesture.AllGestures is not a meaningful ' gesture to pass to GetGestureStatus() If (Not theGesture.Equals(ApplicationGesture.AllGestures)) AndAlso _ theInkCollector.GetGestureStatus(theGesture) Then result.Add(theGesture) End If Next Return CType(result.ToArray(test.GetType()), ApplicationGesture()) End Function
See Also